Paddle Wars: Hit The Wall is a game about breaking bricks in two sides of the screen at the same time, using really cool powers, like explosive plasma, electricity, bullets, gravity manipulation and even time manipulation! Also you can just use balls normally, juggling them in the two sides at the same time, and making more balls if you wish to score faster. The game currently is in development, it has 20 levels available for now , including with a round playfield, it has 3 different paddles, various powers (not power-ups), vectrex-ish graphics, cool sound effects, and awesome music made by pros. All that packed in less than 25MB, to make the game perfect for download! The final release date may change, but we will certainly release a version that is at least nearly complete until the end of this year, hopefully, the entire game. Play the game, and see all the surprises inside! It has inspiration from classic breakout, yet it has some new cool surprises and gameplay.
The first version of Paddle Wars: Hit The Wall is uploaded to IndieDB, also, developer attempts to set-up a twitter account...
Posted by Original_Speeder on Jul 21st, 2010
The first version of Paddle Wars: Hit The Wall, just got accepted on IndieDB, rejoice breakout fans or bug hunters!
The version uploaded there is the first prototype version, it lacks music, has 25 levels (including 5 ones that the developer will remove... not always more is better), 3 paddles (yes, ever heard of a breakout game with paddle selection?) each one with unique hitbox, behavior and weapon (yes, the paddles have weapons on Hit The Wall!).
Everyone is invited to test, give some feedback, and spread the word, the developer would really appreciate the support.
Also the developer is trying to set-up a twitter account on www.twitter.com/agfgames and everyone is invited to follow, this twitter will post news, information, discussion about AGF games (for now, mostly from Hit The Wall), and sometimes some conversations or information about general game development. Expect some updates there soon (specially, after twitter starts to behave properly again).
Also, stay tuned here for more, the upcoming prototype 2 is REALLY upcoming, it will feature 20 levels (several redesigned to fix issues of the first version), music (lots of music! and good music!), less bugs, several gameplay tweaks, and revamped sound effects (and fixed sound system, that now won't cause ear bleed anymore because of a certain bug related to bad player luck and timing).