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Overcharged is a racing game where you drive RC Cars through the different environments. In addition to this, you have weapons to take advantage in the race.

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Track prototype, AI, Networking

Track prototype, AI, Networking

News

Last month or two we spent implementing great things on the project. It was hard, sometimes fun and as the result, we have these points to show you: New...

Update: New Physics and AI

Update: New Physics and AI

News

In this article we talk about our newest member of the team, the new physics engine and AI he's been working on, as well as other cool new additions to...

Update: 8 Noteworthy Changes

Update: 8 Noteworthy Changes

News

In this update we'll talk about 8 noteworthy changes since our last update. AI Improvement, Spawn Points, General Project Settings, Main Menu, Dynamic...

Update: Tons of things!

Update: Tons of things!

News 1 comment

Navigation: Forks for roadways, Headlights and Speed Limit zones. Bumpy Road checkpoint setting. New and updated weapons: Ball, Oil Puddle, Lights additions...

Pickups and weapons, Improved AI

Pickups and weapons, Improved AI

News 5 comments

Hi. So in the newest version AI behavior was significantly improved, added extra value to the steering part, I was beaten at test distance by AI,we have...

We're back and going to rock this out! Welcome Unreal Engine 4

We're back and going to rock this out! Welcome Unreal Engine 4

News 3 comments

Hi. Long time ago we've started this project and after some time everything became very silent. So here's the news: we're back and ready to rock. From...