• Register

Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several mini-games the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects.

Post news Report RSS About the next update

While people are playing with the current update, I have of course already started work on the next one; this week, I tell you about it!

Posted by on

Hi all! While people are playing with the new update, Olvand violet, I have of course already started with the next one. But before I start to talk about it, let's give it a name. I've decided to always pick the two most popular flowers from the last poll, and include three new ones.

Olvand lily
Olvand rose
Olvand daffodil
Olvand sunflower
Olvand buttercup

[Help me pick a new name here!]

Adding the fun stuff to caves
As a lot of you will know, I always add new features to the game in the same order: core first, fun stuff later. For example, the first update with the new graphics engine Glux was actually a step backwards, with some functionality that worked originally being broken... but after that followed a bunch of smaller update that fixed these and added all kinds of fun things that made use of Glux, like beautiful lighting, floating text when you enter an area, an aiming circle and fire animations.

For caves, I will again work this way. What we got in Olvand violet is a pretty bare bones integration of my cave generator into the game; it's a collection of rooms and corridors, and sometimes there are monsters that don't move and shoot if you get to close, and at the end there are new Olbs to put in your gun. That's it. Well, not any longer in Olvand [insert name here] ! Among other things, I'm planning to add more Olbs for you to discover, a L4D-inspired AI director to keep caves interesting, bosses, boxes for you to open that can contain either something useful or an enemy, and monsters with randomly generated appearances. Here are some mock-ups of how things will look:




You can see a whole series of blogposts coming with these topics, can't you? I can't wait to continue working on them, in any case, and as always I'll keep you updated on what I'm doing :).

If you want more development, see [twitter] or [facebook]. If you want to be a tester, you can subscribe on [olvand.com].

Post comment Comments
ZeroBits
ZeroBits - - 131 comments

keep up the good work!

Reply Good karma Bad karma+2 votes
Twillypop
Twillypop - - 149 comments

Oh definitely Olvand Daffodil, dunno why. Just cuz. Keep doing what you are doing sir :)

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: