Right after launching Okhlos, back in August 18th, we kept working non-stop on updates, fixes, and tons of small details.
We also started working on the biggest update till date, and now it’s finally out!
Here is a quick recap of some of the highlights of the update:
More customization
- Changes in the units markets and some new cool heroes to have custom mobs
More enemies
- New enemies, new mechanics, introducing Champions
More than 30 new heroes
- Each new hero has unique abilities
Shorter worlds
- We changed from 5 to 3 levels long until you reach the worlds’ god.
Balance, difficulty tweaks, bug fixing
- Because we are not perfect, and sometimes we screw things up. But at least we try to fix them! What are YOU doing?
Here is the official illustration of Okhlos Omega. Thanks to our friends at Game Ever Studio for the illustration!
Click on the image to enlarge it! 1920×1080 wallpaper ready!