In Oberon's court you'll take command of squads of restless souls that you have chained and bound to your will. Recover resources such as bone, blood, steel and essence to customize the shades you've claimed from their resting places.Game-play is Squad based, with individual commands such berserk, flee, vampirism and more per unit available on attack stages. The entire game is developed without the use of textures to create a unique visual style, and allow the 3D graphics to run on mobile devices. With a focus on fast paced combat, unit alchemy and resource detection.
The initial release will focus on campaign based storytelling, following the player as he discovers the world of Oberon's Court and chains increasingly powerful souls, ranging from humble squires and foot soldiers to the souls of crusader knights and kings. Where the former will transform to low level units such as bodgers and hare knights, and the latter weavers and other powerful squad leaders. Each soul will be bound to the player's "cabinet" and improve persistently between maps and campaigns.
Okey, game on, download a single level playable alpha PC demo NOW!
There are no missions, quests , storyline or even a game over screen. It's just a single level alpha test version. (sorry!)
You can however try out the core gameplay and capture a small selection of souls..
WARNING: it's basically a sandbox without objectives, stuck in an infinite loop of 1 level. So take the time to experiment and find whats in there..
When ingame the objective is to grow your squads (3 units per squad) when you toggle the capture button, you'll capture the souls of defeated enemies.
you can find resources for buffing or summoning, near graveyards and green pools, once there the toggle next to the resources switches from harvesting to buffing if you click it.
you might also enter a mini-dungeon for a 3rd resource, bone..
Here's a video showing some of the things in the demo (and some of the levels which aren't)
Let the feedback flow through you, happy hunting..
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5hours 28mins ago
5hours 32mins ago
@MirrorFishMedia Its one of the darker levels indeed, but I'm worrying about it. It might need some signages or readability
5hours 33mins ago
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@Scahrossar It does indeed, imagine how groundbreaking madworld was.. took half a decade for us to rediscover how to do it.
6hours 3mins ago
@Scahrossar yessir but it takes a little longer all the comics where hand drawn for 4:3, we're still deciding if to zoom or letterbox..
6hours 5mins ago