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Nyrthos is an action RPG for web browsers, Anroid and iOS. The game is built on an in-house engine, in 2D, seen from an isometric view. Besides the typical RPG routine that orders players to „travel, fight, loot, upgrade, craft, and consume story“, every hero will be also given the opportunity to buy himself a house, found his own village, manage it, gain more income resources and honor and in the end, be able to progress even further in the game. The will to survive will be greatly rewarded, as the strong players will usually be the ones to uncover previously undiscovered locations. Still, all the players together will have the power to decide the flow of important events in Nyrthos. We have the whole programming background ready to expand on the concept and the game will be developed continously, adding new features and expanding in many different ways.
4 comments by Nyrthos on Apr 28th, 2013
Our fight with the interface Hydra continues. Fortunately, it finally seems that we‘re getting the better of it.
I would be happy to know if any other devs have such problems with the interface. In our case, we try as hard as we can to get it right and planned from the very beginning, but the beast keeps changing ALL THE FREAKING TIME.
(hopefully the screenshots actually appear here and not in the gallery :) I‘m just still such an indieDb noob.. well.. )
Finally, we decided to take things as they are, and just make "something that looks good" and is usable and iterate along the way.
Check out the current state of it - I personally feel that it‘s awesome :) I might add some details and polish to some of the elements, as I think that though it matches the atmosphere of the game pretty well, it could "tell the story" even more (I‘d like some blood, cracks.. stuff like that.. looks just too undamaged).
Still - I‘m very happy with it right now, and it should hopefully survive a couple of iterations - maybe it‘ll make it to the final game.
Anyway - what do you guys think? Is it "clear to read"? Please let me know in the comments!
Latest tweets from @nyrthos
IMPORTANT: We need 5 people for our second demo testing. Be one of the first to try it! E-mail ASAP at @nyrthos.com!">contact@nyrthos.com!
May 15 2013, 7:48pm
New dev diary! Check it out here: T.co
May 14 2013, 1:50pm
Icons! Icons! I need more item icons! T.co
Apr 28 2013, 6:23pm
@NaNiwaSC2 Everyone should understand that. It's great that you're saying this though.
Apr 28 2013, 11:16am
@NaNiwaSC2 proud of you as much as I can. Awesome run man, awesome entertainment. You made my day. Thank you!
Apr 28 2013, 11:13am
Nyrthos in its current state: T.co | We love it! You have to love it too :) Next demo next week! T.co
Apr 25 2013, 7:29am
Nyrthos in its current state: T.co | We love it! You have to love it too :) Next demo next week! T.co
Apr 24 2013, 8:52pm
@itmeJP This was the best episode of anything ever. Not only Dany, all the scenes were mind boggling.
Apr 22 2013, 1:37pm
@sportCT Omluva je na miste kdyz se neco nepovede jednou dvakrat. Tady je prenos nefunkcni u kazde vetsi akce. Misto omluv uz neco UDELEJTE.
Apr 21 2013, 4:45pm
@sportCT Chtěl jsem sledovat závěr hokejového utkání, ale bohužel zrovna probíhal DDoS útok na web ČT. Stejný nápad mělo dalších 20 lidí.
Apr 21 2013, 3:21pm
The first wave of testing is behind us - big thanks to all of the participants.
To check the list of planned changes, check out the forum.nyrthos com.
To apply for the next update testing, go here:
Forum.nyrthos.com
Sup guys?
Just wanted to tell you that we finally have a working forum at forum.nyrthos.com!
In case you want to check out what‘s new, find out more about our plans with nyrthos or just wanna chat with us, you‘re invited.
(we actually insist on you accepting the invitation).
Best of all!
What about 40€? I'd pay this right away to kickstart you. This just looks awesome, and if it is moddable in any way i'll die happy xD
We‘d gladly take all your money, haha :) We kind of want to be sure that people actually want to spend their dime on our stuff, so no plans on kickstarting (or anything like that) before they know what to expect.
We have a tech demo open for closed testing now - if you‘re still interested and want to try the game in its early stage, go ahead and apply at contact@nyrthos.com!
Good graphics, artwork and precious music! Good luck guys.
Now tracking.
This project = AWESOME.
I Love Diablo 2 and Hate Diablo 3.
This game reminds me "Sacred", tracking!, I'll buy it when it comes out.
:D
Oof though, if it has that odd horrible lag/stuttering that Sacred has... No good.
Managing village with active protagonist seems interesting, gonna try beta soon.
Looks like diablo, well from the map shots anyway.
Any news on this Martin?