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Not Dead Enough is a 3D zombie apocalypse simulator with HUGE POTENTIAL set in a huge open world. To survive, you have to loot houses, department stores, etc. for food, drink and places to sleep. This game will feature an advanced combat system and a fort building system like no other and it has very good potential if pulled off right. This game will be set on almost 100 miles of map to explore many buildings! The character you plas as is yours to shape. Will you be the leader of a large group? Will you be a loner? Or will you sit at the back of your group and do nothing? It's all up to you! Not Dead Enough isn't just another zombie game. It's a simulation.

Post news Report RSS Refocusing how you play

In this post we're going to focus on a shift we are making from multiplayer in our open world survival game and how it can help you.

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As we step back and look at the big picture, and we see Not Dead Enough progressing, we've realized that we want to get something out to the public quicker and more polished, so we've decided that when the game is released, at least for the time being, it will be focused on single player. This may be good news for you guys, however. Here's what will benefit you in single player:

  • A story: Now, we can focus on doing some missions and helping you overcome the apocalypse one task at a time.
  • AI: this way we can have enemies and friends like multiplayer, except you can be in charge and the leader without being shot dead. Be careful, though! You may be killed by a traitor! AI will help you rise and lead a group, and maybe even get a successful government up and running.

Now, this doesn't mean that you won't have multiplayer later on. We will definitely try our best to get it out in a later update AS A SEPERATE MODE. Thanks for reading and cheers!

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Dangerdane111
Dangerdane111

Sounds good!!

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dtg108 Author
dtg108

Thanks! Glad to see that people don't mind.

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JasonTGamer
JasonTGamer

Sounds great! I can wait for MP

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dtg108 Author
dtg108

Thanks. Just wanted to get it out there sooner.

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Aralvar
Aralvar

Are you going to make permadeath optional? I don't like it so I'm wondering. I'll be playing the game for sure if it is or isn't in the game at all.

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dtg108 Author
dtg108

Thanks for the support. We'll look into permadeath.

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