The game will be presented in an episodic format. Each one will contain one case, one story, always Noire, always bizarre, obscure and corrupt. In the initial chapters of NoseBound, you play as the character Ray Hammond, a private eye with a gritty past and unorthodox methods to pull off his job. The story brings you back and forth, from the end to the very beginning. Yours is the chance to find out what happened, how it happened, and to live the story by yourself.The phone rings, you equip yourself with the basic detective gear and off your office you go. You start the investigation, you interrogate some contacts, you snoop around following clues, and as soon as you poke your nose deep enough, the big troubles begin. Troubles you may solve with your wits, or your guns. You would also play with alternate characters, George Smithers A.K.A. Smithy, the strangely disappeared Hammond´s friend and Mrs. Kovacks, the femme fatale that all Noire story´s got to have.
The game play Is like a classic point & click adventure, but simplified to a more enjoyable experience. You drive your character from here to there with your mouse. You investigate interactive areas with a tri-action menu using options such as talk, grab or action, and look or investigate. You can access your inventory in which you can combine items to solve puzzles or exchange items with other characters to obtain something from them that will help you solve the case, such as another item, or some information. There are third person scenes of game-play and first person scenes of game-play in which you can see from Ray Hammond´s eyes to solve a mystery puzzle, crack a code or pick a lock.
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We are seeking the community looking for support to finish up the first episode of Nosebound. Please check out this link and play the demo!. Don't hesitate on comment or e-mail us to give us your feedback, what you think matters to us and could lead to major improvements on this final stage.
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