Noomix is a 3rd person puzzle shooter with a strong focus on individual gameplay for Windows, Mac, Linux and your favorite Browser. You are Gordo the apetronaut, crash-landed on the fascinating planet of the Noomies. Your spacesuit allows you to merge with those little witty creatures and use their powerful abilities. Help Gordo to use those powers wisely in order to leave for home again!
There are four different types of "Noomies" which stands for different abilities. Red - Strength, Green - Range, Blue - Speed and Yellow - Splash. Gordo can collect the Noomies and merge them to different slots of his spacesuit.
When you merge a blue Noomie (speed) for example with your gun-slot, you get a machinegun. The green one would be a sniper rifle.
If you merge the green Noomie with your shoe-slot, you can jump higher. There is also a melee-slot, which has counter effects. The blue Noomie would be a kind of TASER which takes the opponents speed bonus. With these mechanics we want to build challenging puzzles in the singleplayer mode and let the players "choose their class" dynamically during a multiplayer match.
Good news, everyone: Noomix has been selected as a finalist for the 2013 Unity Awards!
We are very happy about this, and we want to give you a short summary of what's happing in our team right now:
It's true, it became a bit quiet about Noomix for the last few months. That's because we are currently all about to finish our master courses at university. But – alongside writing our thesis and studying for the final exams – we have decided to stick together as a team an continue to work on Noomix after our graduation in october this year! And the next good news: We've managed to get a booth at the GamesCom Business area, if you have the chance to visit GamesCom, drop by our booth to have a chat in hall 4.2, booth B043.
We hope to keep the good news coming!
Latest tweets from @noomixgame
Dec 10 2013, 3:34am
Nov 14 2013, 1:10pm
Looking forward to the @ContentAward award night. Please keep your fingers crossed!
Nov 13 2013, 10:39am
Oct 23 2013, 10:34am