New desc soon please wait ;) New desc soon please wait ;)
Woooow!! We're finally back and while Steevee's Gravity has been we have a lot of news about Netherworld!! First: What we've done during this long long...
We made a video to...yes...show you something about Netherworld: Gates Of hell, something really interesting because our game is not only pure gameplay...
As you may know in Netherworld you will travel across the hell and, obviously, you would not be the only one 'cause, you know...
Before to start I must say that things are going really well. To prove that here's a couple of screens...
Here we are!! Screen and a lots of things to see!!! Netherworld's restyling is going really well. We now finished working on design, we're now working...
We're working very hard on netherworld. We really count on it. We're now working on ...
Someone's thinking we're dead, I can bet on it! YOU ARE WRONG! Do you remember that a couple of month ago we were talking about a POSSIBLE big restyling...
Three weeks passed since our last post but don't think that we're not doing our job!We had almost finished ...
We are not dead, not yet. We're working really hard on Netherworld for two reason: - We'll be at the IGF 2011 so we must send our demo before October...
A long time since the last update. Do you remember the old concepts? Forget about them.
The previous news has been accidentally removed. You maybe already know but we're working on a comics based on what happened BEFORE Netherworld facts.We'll...
Here how Netherworld graphics will look!!! This is our FIRST screen!!!
So, we're here again. This time we'd like to talk about how does things work here in Footprint Games.We divided our work into weeks. One week will be...
Yes we finally did it! We have a new, and better, site. You'll find some info about Netheworld and Dispersio in the site. We ...continue...
We're working hard on it. First and most important news: we were working on an iOS game (an adventure game) but due to some problem with GameSalad (when...
We added some new concept. We can't add all the concept, we will add only a few monster. The game will have an "huge" number of enemies...
We are working on two games (and mainly on Dispersio) but we have a lot of update for Netherworld...
No, we aren't working on music and SFX. We aren't able to do it. So we are collaborating with another team...
First of all I want to say “sorry” for my bad english but we aren't from UK/USA (however we have a translator). The first news about our second project...