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In NeonXSZ (pronounced Neon Excesses) you are injected into cyberspace to stake your place in a war of virus verses machine. During your journey you will fly dozens of spaceships with hundreds of upgrades allowing you to create totally unique spacecraft with which to wage war. Will you protect the operating system or join the infection to bring it down?

NeonXSZ is our little homage to Descent combined with the frenetic adrenaline pumping feel and gameplay mechanics of Quake. Then add Diablo's loot explosions, rpg elements, leveling up, procedurally generated environments and enemies. Finish it all off with truly open-world gameplay inside a micro ecosystem of up to one thouasand unique little AI dudes buzzing around getting into fights and doing their own thing.

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Staying up to date:

This is a rare update for our IndieDB page. Head over to the NeonXSZ Page on Desura for future updates about the game.

Steam Release

After nearly a year of continuous alpha development on Desura, NeonXSZ will be arriving on Steam on August 22nd 2014. Exciting!
For more info visit the game's Steam Store.

I'd like to say a huge thank-you to everyone who supported the game here on IndieDB and Desura. For those that bought the game on Desura, your first question will likely be - "Do I get a free Steam key?". Of course you will :)

Your second question might be "Will you continue to update the game here on Desura?". Of course we will.

New Videos:

To coincide with the Steam release we've released three new videos including a new trailer. This trailer ends with dynamic links to the others.

Development Update:

The last couple of months have been a hectic time for Neon's solo developer. There is a huge amount of behind the scenes work to prepare for the Steam release and the necessary marketing to help the game reach it's target audience. This naturally delayed the next update for the game, but rest assured there is still plenty more to come.

Once things settle down, after the Steam release, development will begin on the next major update. This will include brand new Challenge Arenas, upgrades, and gadgets for the fourth space station. (Level 30-45).

Further updates will then continue to add similar content for each of the higher level space stations and is expected to take a total of about six months. This should bring us very close to content complete, and the game will likely enter the Beta stage at that time.

As always, you can keep up to date by visiting NeonXSZ - Daily Development Diary

Current State of the Game:

The core gameplay is essentially finished, and a single play through can last well over one hundred hours. The first 30 hours is now considered to be content complete. The remaining 70+ hours are about 75% content complete. They are fully playable but we plan to add additional new areas, gadgets and upgrades to the later stages of the game to keep the gameplay constantly evolving and fresh.

Help to Spread the Word:

There is never enough time in the day for a solo-dev, and any time spent trying to let my target audience know that the game exists is time taken away from development. Any help you can give in spreading the word can make a big difference. Sharing the new trailer on social media, telling friends about it, posting about it on forums, and even just commenting here on Desura - or wherever you see NeonXSZ mentioned - can all help and is greatly appreciated.

NeonXSZ  Updated + New Demo, Screenshots & New Video

NeonXSZ Updated + New Demo, Screenshots & New Video

1 year ago News 1 comment

The 'Juice Part II' update has now been released along with a new demo version. An eye-melting new video showcasing the new weapon effects is also included...

NeonXSZ - Update News + Screenshots + Live Stream with SirLameGame

NeonXSZ - Update News + Screenshots + Live Stream with SirLameGame

2 years ago News 1 comment

News and details about next weeks big update + sneak peek screenshots of what to expect. Also included are hours of game footage from a crazy ride, live...

NeonXSZ - 'Juice' Update Part I

NeonXSZ - 'Juice' Update Part I

2 years ago News 1 comment

Screenshots and update notes for the latest big update for NeonXSZ.

NeonXSZ - Juice Update Preview - Video Screenshot

NeonXSZ - Juice Update Preview - Video Screenshot

2 years ago News 4 comments

A one minute long 1080p Video Screenshot shows off a sneak peek of the soon to be released FX update for NeonXSZ.

Post comment Comments  (0 - 10 of 96)
Intravenous Creator
Intravenous Jan 14 2014 says:

The new build (Version 0.73 Juice Part III) is now live and available for download. You will know if you are on the latest build because you will see a new interactive map panel on the far left of the cockpit. You will also notice that the targeting HUD has been redesigned for this build.

The next update will likely take longer than normal but it's going to unlock a completely new area of the game. We are finally going to let you enter the big mysterious sphere which will be full of challenge arenas that offer a very different type of gameplay progression.

Have fun and let us know what you think.

Full patch notes for this new build can be found here: Neonxsz.com

+1 vote   reply to comment
Intravenous Creator
Intravenous Dec 12 2013 says:

A little development update on Juice Part III: This week dust particles hanging in the air were added. A new map system has also been added to the cockpit - it's 3D and you can interactively rotate and zoom it. It shows the Tech Level of areas that you have discovered, along with the faction controlling the area. This should really help players find their way around.
Today, the main targeting HUD was redesigned to be more visible and useful in all situations and generally looks much nicer. Oh and for those that were struggling to see the decimal point in some of the on screen data, the font has been altered to make the decimal point more visible.

+1 vote   reply to comment
mik3k Dec 9 2013 says:

OMG - I built a new computer and just spent an hour in a frenzy trying to remember this game. I have hundreds of games across all the different digital services and this is the one that got me really worried. Get on steam already so I can just add this to my list of favorites!!

Without this game I am not a gamer.

+2 votes     reply to comment
Deefultz Nov 17 2013 says:

One of the best Spacey Shoot'em Ups I've played in a long long time, and I love the added RPG spice to the mix. Such a tasteful game.

+2 votes     reply to comment
Racoon655 Nov 14 2013 says:

Bought the game yesterday. I like how it detects your previously saved game from earlier games. I was afraid of losing everything and having to start all over again. I'm liking the updates! Money well spent too

+3 votes     reply to comment
cruxaos Nov 13 2013 says:

Awesome, love the new update!

+3 votes     reply to comment
Intravenous Creator
Intravenous Nov 14 2013 replied:

Thanks guys. Feedback is always valuable and knowing that you like the update is good to hear.

I'll be writing up an article here at the weekend to highlight the changes in this build along with some screenshots. Until then, full update notes are available now on our forums (Linked Below)


+1 vote   reply to comment
null. Nov 13 2013 replied:

Awesome indeed, now I can see in numbers how bad I am at aiming. :D
The added effects are just beautiful to look at, can't wait to see what Paul got in store for the other juice part(s).

+2 votes     reply to comment
Intravenous Creator
Intravenous Sep 14 2013 says:

Want to know if your graphics card is good enough for NeonXSZ?
We've done some testing of some very old cards with benchmark results, and you can compare your own.

+1 vote   reply to comment
megaflux Sep 11 2013 says:

this game has ruined me for other alphas, i fear my ****** has left me a crippple.

+6 votes     reply to comment
Intravenous Creator
Intravenous Sep 11 2013 replied:

Oh, sorry to hear that. Sounds painful. So they were wrong. You can have too much of a good thing.
Fortunately our EULA has a clause covering us against such an event. :)

+4 votes   reply to comment
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Developer & Publisher
Intravenous Software
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Release date
Released Sep 7, 2013
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Community Rating



31 votes submitted.

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Ratings closed.

Highest Rated (4 agree) 10/10

Great combat, graphics, music, customization, and design. Already a very fun game, and one that will only get better.

Sep 8 2013 by gsilver

Single Player

Latest tweets from @neonxsz

Oct 7 2015

NeonXSZ is now feature and content complete. Work is underway now on the final release trailers and behind the scenes build up to release.

Oct 7 2015

Unity Shuriken particle system in action in NeonXSZ: T.co #gamedev #indiedev #gaming #neonxsz

Aug 20 2015

@IanHigton Hey, just spoke to you on Stream. Would like to send a Steam key for my 6DoF game. If you could PM me back that would be great.

Aug 19 2015

@IanHigton You are a 6DoF fan :) I'm the dev for NeonXSZ. 97% reviews on Steam. 95% on Desura. Could you message me? T.co

Jul 31 2015

#NeonXSZ patch 0.942 released today. Never played a 6DoF game? WTF! Update notes: T.co T.co

Jul 30 2015

@MANGTOKYO Hey. No, just do arenas that are higher level than you to get better upgrades, gadgets and ships more quickly.

Jul 27 2015

The new Inversion colour scheme with some updated arena lighting that was done today for #NeonXSZ. #Gaming #gamedev T.co

Jul 17 2015

The dynamic color scheme, texture swapping, and lighting system in NeonXSZ T.co #gaming #gamedev #indiedev #unity3d

Jul 15 2015

So much has happened. I really should tweet more. Here's a quick video dev diary update. T.co #gaming #gamedev

Jun 2 2015

@gosuarusa It's all ready :) Wrapped up the final testing and tweaks today and will release it on Steam tomorrow.

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1 year ago
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