Neon the Ninja is a 2D, punk rock, anti-everything-corrupt-in-the-world, action/ stealth game that tasks the player with a hit-list of the eight most vile leaders in the world. Slash your way through everything that moves; dive into neon signs for camouflage; or maybe do a little bit of both (who would we be to judge...that's Neon's job) in this Quentin Tarantino-vs.-Saturday-morning-cartoon take on video games. Things are going to get much, much brighter with Neon around.

• Hand-drawn cartoon environments ranging from Tokyo to Cairo.
• Attack your enemies head-on or sneak up on them hidden in plain sight.
• Choose the order you pursue bosses and unlock unique weapons.
• Multiple stealth paths determined by your choice of threads.

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I'm super stoked to announce that I'm finally going to be releasing Neon the Ninja on Steam Early Access!


Why Early Access?
I've recently realized that in order to take this game to the next level I need invested playtesters. I'm hoping that releasing this game as Early Access will help me generate thoughtful feedback in an effort to make this game as good as it can be.


Approximately how long will this game be in Early Access?
This game is a passion project of mine and while I'm not working on it full-time I've finished the main mechanics and have a dev schedule that I think is realistic. My current plan is to finish all of the content by the end of 2018.


How is the full version planned to differ from the Early Access version?
The full version will have 8 bosses, levels and upgrade items. I'm launching Early Access with 3 polished bosses/levels/upgrades and will continue to add content to the game through the year.

What is the current state of the Early Access version?
3 polished bosses, levels and upgrade items to take on in any order you choose.


Will the game be priced differently during and after Early Access?
I plan to sell the game at a lower cost during Early Access but there will be no up-charge for future content.


How are you planning on involving the Community in your development process?
I'm thinking this will be a fairly informal process. Obviously, I'd love to hear about bugs the community finds so I can squash them. I have to keep an eye on scope when it comes to suggestions for new features but I'm open to any and all ideas.

So there it is folks it's finally happening! Don't forget to add Neon the Ninja to your wishlist so you can get that sweet launch discount.


Neon the Ninja downloadable demo now available!

Neon the Ninja downloadable demo now available!

News 2 comments

New 90's Games is proud to announce the first downloadable demo of Neon the Ninja, its 2D punk rock, action/stealth game that tasks the player with a...

Like a Boss... Fight.

Like a Boss... Fight.


What been going on the last couple of months and a new "Top Down Game Design" method that puts the focus on boss fights.

Speed Running + Combos = Sweet Victory

Speed Running + Combos = Sweet Victory


Why our new Combo System has great potential for Speed Runners.

The Complete BOSS ROSTER!

The Complete BOSS ROSTER!

News 5 comments

Short bios and kick ass action shots of the evil bosses that Neon has to take on.

RSS Files
NeontheNinja DEMO

NeontheNinja DEMO


Players will be greeted with a Mega Man-esque boss select screen upon starting the demo, allowing them to choose whether to take on the warped, faith-manipulating...

Patriarch Boss Fight - Windows Demo

Patriarch Boss Fight - Windows Demo

Demo 1 comment

Special release of the Patriarch Boss Fight for playtesting. Gamepad is highly recommended but not required.



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Happy New Year (2 hours ago) in part of the world! Happy coding and drawing! ;)

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I like the idea!
Tracking ^^

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stuhp84 Creator

Very cool, thanks!

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Latest tweets from @stuhp84, @theneonninja

RT @GameOverGreggy: Like I said on Kinda Funny Games Daily a few days ago: Do not get distracted. These are desperate attempts to…

13hours ago by stuhp84

Demon Minion. #gamedev #indiedev #pixelart

Feb 18 2018 by stuhp84

RT @SwiftSh0tTwitch: Gonna do a short hungover stream. Got 90mins to kill and going to work on the last level of Neon The Ninja.…

Feb 17 2018 by stuhp84

New project using NES restrictions and then fudging the rules when I want to. #gamedev #screenshotsaturday #pixelart

Feb 17 2018 by stuhp84

Looking for something fun to watch this morning?

Feb 16 2018 by stuhp84

RT @gameinformer: Crash Bandicoot N. Sane Trilogy Review – Aged Like A Fine, Orange Wine

Jun 29 2017 by theneonninja

RT @IndieDB: .@theneonninja from @stuhp84 reveals its 2017 development plan #indiegames #gamedev

Mar 5 2017 by theneonninja

Look, I agree I should not have used your 5yr old as my sparring partner but in fairness, you shouldn't have hired a ninja for a babysitter.

Mar 18 2016 by theneonninja

Snapped this right before the beat down.

Feb 22 2016 by theneonninja

Twinkle, twinkle throwing star How I wonder where you are I threw you far, from on high Now you're probably stuck in some bad guy

Feb 19 2016 by theneonninja

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