NEO Impossible Bosses is a RTS-MOBA RaidBoss rush in which players have to utilize a number of heroes to defeat the IMPOSSIBLE BOSSES!
My thoughts behind the changes on changelogs 0.04-0.06, comments on balancing boss damage, hitpoints, and mana. Also a video featuring clan IBCE vs the...
update #16: changelog 0.04 to 0.06, normal mode is more or less done!
How do you do boss hitpoint balancing in a game where you have a high number of gameplay variables?
neo impossible bosses: hitpoint balancing with many gameplay variables, closed beta changelog 0.03
An apology, Patch Notes for closed beta 0.02, Gifs + Item talk!
neo impossible bosses update#14: patch notes for closed beta 0.02, an apology, some gifs + item talk
Steam Store page is up! Go Wishlist it now! Also, gif update, Land destruction improvements, Reworked Extinguish ability, Demon boss work
neo impossible bosses: wishlist on steam now! also, land destruction updates, demon boss work
Update: GREENLIT! Steamworks networking, leaderboards coupled with replays and a rant on how steamworks does it's callbacks, plus an updated hub area
update, steamworks networking, leaderboards coupled with replays and a rant on steam's callbacks!
Robo Boss animations work in progress! And some details on how I rigged this baby..
robo boss animations work in progress
NEO Impossible Bosses, a RTS-MOBA Raidboss rush game is up on Steam Greenlight! If you like taking on MMO-styled bosses without the MMO leveling grind...
neo impossible bosses greenlight trailer
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