Natural Selection 2 is the sequel to the popular Half-Life mod Natural Selection. It is built on our own engine and will be distributed through Valve's Steam platform.
In honor of the 9th anniversary of the first Natural Selection, we’d like to give you the first look at a new map which will soon be available to play in the NS2 closed Beta. Welcome to “Mineshaft”.
Steel drills, mining pits, rock crushing machines, tunnels carved through stone and caverns with underground waterfalls are the backdrop for this atmospheric map. The marines start near the planet surface and then descend down towards the alien base. This is a reboot of the NS1 “Mineshaft” map, preserving the name, theme and the top-to-bottom topography, but with an all new layout and look. Mineshaft represents a different area of the same large refining and mining facility that Tram is part of, but it is much larger in size, with a winding organic layout in keeping with its more natural setting.
“Mineshaft” was brought to life by Marc “Srgt. Barlow” Newton. With 6 techpoints and stretching over 30,000 square meters, with many different routes and hiding nooks, the “Mineshaft” map is quite complex, though the design attempts to maintain a logical flow between its various fictional locations.
The Thirsty Onos looks like a place where I'd want to hang out on friday nights.
Hats off to Barlow for the map, and you guys for the awesome game and tools! Keep up the work, guys.