Muffled Warfare is a multiplayer first-person echolocation shooter where everyone is blind and uses sounds to SEE, SHOOT and SILENCE their competition.

You've heard of that blind superhero that dresses up like a devil in red right? Yea, think that, but with guns.

FEATURES

  • ECHOLOCATION - use sound to SEE, SHOOT and SILENCE the competition.
  • STEALTH - Fade into the darkness that is silence.
  • MULTIPLAYER MAYHEM - Silence or be Silenced?
  • FAST-PACED ACTION - Too much walking in Stifled.
  • OUTLANDISH WEAPONS - Because regular weapons are meh.
  • FUTURE-GEN AI - Patent-Pending BI (Burden Intelligence)
  • SKINS - We know you love'em
  • 4K HDR GRAPHICS - Gotta get in on them buzzwords.
  • COLORS - Like, 4 of them.

Like we said, it wasn't a joke.

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24hr Launch Weekend Stream

News

So we wrote about how Muffled Warfare came about in our first article the last time round, and this is a quick update on what we've done in the few weeks after we randomly generated some hype on 9gag and reddit.

  1. We built a community of Discord. Over 500 people right now, it's probably small compared to other games out there, but I truly appreciate everyone that has tested the game and giving us your feedback.

  2. We gave keys out to content creators on Twitch and Youtube. (Click the links to see content)

  3. Got ourselves on PCGamer

  4. And most importantly found bugs and implemented new features based on community feedback. If the conversations we're having now is what we'll be having during Early Access is gonna be like, I think we'll be fine. It's a great feeling know the stuff you're working on is actually valuable to players playing.

    Some critics would say this is bad practice and that we should finish a game before shipping it, but to that we say, the game market is risky as hell now and we're better off validating our ideas early and work on stuff players WANT before sinking years of development into it. (We made Stifled in 4 years, and you'd be sure we ain't making that mistake again.)

On a lighter note here's a flashy gif of our bots in action. And rest assured these are not AI that will grow sentient and take over the world, these are BI, our patent pending Burden Intelligence.

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Gfycat.com

Oh I totally forgot about the 24hr stream. We're incredibly thankful for all the support we've received in the last few weeks and we thought it'd be a great idea (regret is real) to give back/interact with the community using a 24hr stream.

So if that tickles your fancy, follow us out on Twitch and make sure you get a copy of Muffled Warfare so you can join in the fun!


Muffled Warfare is heading into EA!

Muffled Warfare is heading into EA!

News

We thought it'd be a great joke, but now we think it's gonna be an amazing game!

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Muffled Warfare
Platforms
Windows
Developer & Publisher
Gattai Games
Engine
Unity
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Style
Theme
Sci-Fi
Players
Multiplayer
Project
Indie
Twitter

Latest tweets from @muffledwarfare

RT @WellPlayed_AU: We go hands-on with @muffledwarfare from @GattaiGames Youtube.com

12hours ago

Send some love to @itchio, because they sent some love to us! #gamedev #indiedev #screenshotsaturday T.co

18hours ago

Whoop #MuffledWarfare is being featured on @itchio! Thanks for the love ❤ T.co

May 19 2018

RT @PadreSnowmizzle: Support me while also saving some cash with a special 10% off Muffled Warfare code. It's good! #muffledwarfare T.co

May 15 2018

We just made some bug fixes and balancing tweaks to #Muffled Warfare! Steamcommunity.com

May 15 2018

#MuffledWarfare before our shader does its magic. It's #lit. #gamedev #indiedev #screenshotsaturday #shaders T.co

May 12 2018

RT @TalOrderGaming: Gotta love the feeling of adrenaline when you've a noob that's somehow survived multiple shootouts but are now down… T.co

May 11 2018

We're playing MW with @MissAmarii and it's super fun! Twitch.tv

May 11 2018

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