Moonfall is a hand-painted side-scrolling 2D action RPG game set in a dark industrial gothic world where the age of Enlightenment never came.
We are finally releasing our action RPG after months of hard work.
moonfall available on steam today!
This article is focused on the class called Elemental Engineer.
moonfall presents the last class "elemental engineer"
This article is focused on the class called Shadow.
moonfall presents the second class "shadow"
This article is focused on the class called Vanguard.
moonfall presents its class "vanguard"
We have just launched our Greenlight campaign, so we believe we could get Moonfall to Steam one day.
moonfall is on greenlight!
Today we bring an article about the game's RPG system.
moonfall presents its rpg system and loot
Let's take a quick Moonfall's history lesson in order to learn, what is the mysterious Lunarium and what has in common with the Empire.
history of moonfall: origin of the empire and lunarium
Last months summary, new screens and animation of a big blue ogre.
development update: moonfall news
It's Tuesday and we have yet another of our semi-regular Dev Diaries! Read on to learn more about game development.
evolution of the graphics
We’ve posted a new dev diary in which you’ll learn more about the style choices we’ve faced in early stages of development. Warning: loads of artworks...
setting the world style – fantasy vs alternative medieval (part 2)
We’d like you to have a peek behind the scenes of Moonfall’s making. Here is our first Dev Diary, where you can learn more about the process of making...
setting the world style – fantasy vs alternative medieval (part 1)
Hello there, just a few days ago, we have unveiled our upcoming 2D RPG and we'd be very grateful if you'd check it out.
golden axe style rpg
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