All alone, Hania sets out on a journey to find the answers to her past across this uncharted, perilous and magical world.
Momento Temporis is an adventure where exploration, survival and solving puzzles will help you uncover the truth of Hania's past and help her find a way back home.
In your search for answers you will have to learn how to survive environmental changes and perils along the way. Your own abilities, as well as your understanding of magic, will help you as you search for clues to Hania's past.
Momento Temporis rewards the fearless and the curious. Stay and fight your enemies head on as you explore this immense world and you will find hidden treasure to help you on your way. Use your new abilities and equipment as you retrace your steps and you will most likely find previously uncharted areas ripe for exploration.
The choice is yours in Momento Temporis: Light from the Deep.
Hello everyone! I hope you've had a good start of the new year.
It's time for another update of Momento Temporis! It's mostly a bunch of small changes and fixes, but there's also a couple of new additions.
I added some visual feedback when Hania touches mana blocks. It adds a little bit of clarity and looks kinda nice.
Hania's eyes now adapt to darkness. This adds something of a small HDR effect to the game.
A special change in this update is that the resolution is much higher. Why would higher resolution matter in a "low resolution pixel-art game" you ask? It may not be not super noticeable until you look more closely, but all movements are a lot smoother now. Do you notice how jittery the background layers are in the GIF animation here below in the "old" clip compared to the "new"?
In other words, the game now internally makes use of subpixels. This lessens the "retro" look slightly, so if you don't like it you can decrease the internal resolution to 1x in the new Graphics options screen.
Yup, some graphics options have been added. Nothing too special here.
Another small change is that some messages now appear close to Hania instead of all the way at the top of the screen.
The map screen also got a bit of an update. There are no longer two zoom levels - only one, with all the icons the zoomed-in view had before. The teleportation map highlights all target locations better, and it's now possible to view the maps of all the visited areas no matter where you currently happen to be.
The keyboard/gamepad input system has been reprogrammed entirely, so gamepads can now be configured properly and the Keybinds options screen is a bit nicer. The keybinds don't magically jump around anymore if you happen to switch to a new gamepad.
Here's the full changelog for version 1.2...
NOTE: Keybinds have been reset in this version. Sorry about that!
Additions:
Changes:
Fixes:
That's all for now. Stay tuned for more updates Soon™!
Get Momento Temporis: Light from the Deep on Steam, itch.io or the website.
Follow the game on Twitter or Facebook.
Here's a report where I share the status of Momento Temporis: Light from the Deep and upcoming content updates, among other things!
A small multiplayer add-on on it's way, elsewhere Hania's journey continues in the growing Momento Universe.
Momento Temporis is now live in the Steam Store. Read all about the added things for the full release.
Many tnx for the giveaway.
Cool
thx!
Thanks
It looks very fun. I was looking for a game like this :D
Looks fun to play
Look greate, thanks for the giveaway ;)
Thanks for the giveaway, really sweet looking game
This game looks awesome cant wait till it is fully released