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Our team is proud to present MMT - MMORPG game prototype developed using bleeding-edge Ungine 3D engine and RunServer middleware. First presented at GDC 2009 in Moscow on Windows, MMT is being reborn on Linux. We have set out to develop a full-featured MMORPG in a fantasy setting with traditional third-view camera and ASWD control.
When the contest began we got only a rough demo of the game available for Windows in Russian, but this demo was ported to Linux, where development will now be focused, and translated into English. Aside from the game engine itself along with its shader technology, which is out of our control, the client will be open source.
Frequently Asked Question and developers' answers: Indiedb.com
15 comments by INtense! on Apr 7th, 2011
With the aim of setting the standard in gameplay, graphics, compatibility, community integration and more, Project Bossanova seeks to demonstrate Linux should be treated as a serious gaming platform alongside the PC and Mac.
To do this a competition was launched to find out which game people want made for Linux, then a search began to find a game which fits the description. After a few weeks of voting, the results are in and the flagship game for Linux has been choosen: MMT by RunServer. It was a razor-thin margin, and we thank all the other entrants for their participation and wish them the best of luck.
This is only step one, to find out more about the game, Project Bossanova and be notified of updates, please head to the official site. We shall be supporting and covering this project as it progresses, to show our pledge of bringing Desura Digital Distribution to Linux.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Хей, Вы живы?)
good luck! screens look good
Прогресс есть?
(in Russian):
о прогрессе говорить рано - мы еще и работу не начали.. Думаю, организационные нюансы и получение таки финансирования займут не меньше месяца-двух.
(in English):
there is no progress so far cause we are still on demo stage and did not get a funding from Project Bossanova yet. I think it would take at least a month or two to settle up with agreements and organizational tasks.
looks interesting, next to linux, are there plans to port it also to other platforms whichs upport OpenGL (e.g. windows lol)
Yes, there sure will be.
Source: Bit.ly
Tracking (: