Mirage is a demo developed by eight students as an assignment at Futuregames Academy in Stockholm, Sweden. The total development time for the project was six weeks. In Mirage the player is tasked to control a swarm of glass through a hazardous and mysterious world. The goal of this journey is to try and piece together a mirror which has shattered. This in turn will hopefully return the world to its normal state.

Report article RSS Feed It is improved!

New update is up with some minor and major improvements. We hope that you will enjoy it.

Posted by Grupp#1 on Oct 6th, 2010

You that played mirage previously will find that there are many improvements, such as the steering, camera and gameplay. We don’t want to give away to much of what we have done but we hope that it will be to your satisfactIon.

Let us know what you think in the comments below. All and any feedback is very welcome.

/Drugidan 

Comments
Mv.c9
Mv.c9 Oct 7 2010, 2:36am says:

well . . . i dont think i can give much feedback if I dont know the new additions, but the camera was an issue that you say its fixed now. how about new level designs ? as in Snowy, Green and colorful Spring, and Hot desert based ?

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JohnnyMaverik
JohnnyMaverik Oct 7 2010, 5:42am says:

Well my main issues with the previous demo build were with the gameplay, mainly the steering and camera, so I'm looking forward to seeing what you've done with it. Certainly a project with a lot of potential.

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booman
booman Oct 8 2010, 3:12pm says:

Great, I'm glad some of the controls have been adjusted. Its good to give the user an option to have sensitive controls or rough controls.
Thanks for the update

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Mirage
Platforms
Windows, Mac
Developed By
Grupp#1
Engine
Unity
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