Mirage is a demo developed by eight students as an assignment at Futuregames Academy in Stockholm, Sweden. The total development time for the project was six weeks. In Mirage the player is tasked to control a swarm of glass through a hazardous and mysterious world. The goal of this journey is to try and piece together a mirror which has shattered. This in turn will hopefully return the world to its normal state.
New update is up with some minor and major improvements. We hope that you will enjoy it.
New update is up with some minor and major improvements. We hope that you will enjoy it.
A few weeks ago IndieDB launched and with the help of our friends over at Unity 3D we ran a competition to give away a Unity Pro and a Unity iPhone licence...
We've just released a mac build of our game demo 'Mirage'.