Mirage is a demo developed by eight students as an assignment at Futuregames Academy in Stockholm, Sweden. The total development time for the project was six weeks. In Mirage the player is tasked to control a swarm of glass through a hazardous and mysterious world. The goal of this journey is to try and piece together a mirror which has shattered. This in turn will hopefully return the world to its normal state.
PC version of Mirage. Supports Gamepad and Rumble (rumble only supported with 360 Controllers).
Perhaps adding a small video preview of the game would be good.
You're right about that RagnarokX. Unfortunately I lost our old video preview so one of the team members is in the process of editing a new one. We'll upload it as soon as it is done!
Thank you for commenting!
Camera is sloppy a bit. Otherwise excellent!!! :)
Yea the concept is gorgeous and I actually quite enjoyed playing this. My only major complaint is with the camera which is really choppy and hard to manage with both 360 and mouse & keyboard controls. Three fairly minor complaints were that the camera clipped through objects sometimes which is extremely minor and didn't really bother me, and the final boss confused me, I kept targeting and shooting it's head and it wouldn't die, then I worked out I could shoot the hands so I thought I'd have to blow them off first, shot him 5 times (3 times in one hand, 2 times in another on the same side) and he went down completely, which I found very confusing. Finally re-spawning where you actually died would also be nice, rather than a little way back.
All in all though this looks extremely exiting, lovely maps, runs well, great concept, enjoyable gameplay camera issues aside and a great atmosphere (music was really fitting but not over-riding, just a nice compliment to the gameplay & vistas).
I really liked this. The graphics were beautiful and the gameplay was fun. It's too short though! I want a version of this with a couple dozen levels and different enemies to fight!