M.I.N.T (Mecha, Infantry, and Tactics) is Kawe Weissi-Zadeh’s and Gregg Williams’s (Retromite) voyage into the ageless and chaotic realm of turn based wargaming. A spiritual blending of games like Battletech, Warhammer 40k, and Space Hulk. Ultimately, fused together and expanded by our own many years of turn based gaming, and a passion to build such a game that has burned for years. Currently in development on PC platforms, M.I.N.T will feature both single player campaigns, as well as in-depth multiplayer modes. An alpha release is expected during 2014.

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M.I.N.T Development Update 02/06/2014

M.I.N.T Development Update 02/06/2014

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New unit marking, plus targeting animations, and general development update.

M.I.N.T Development Update

M.I.N.T Development Update

News

M.I.N.T user interface work, progresses forward, with initial HUD bits, tool tips, context sensitive mouse cursors, and more.

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M.I.N.T
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Windows, Mac
Developer
Retromite
Engine
Custom
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Mint-game.com
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