MicroTale Beta v2.0
Jan 25, 2012 Demo 0 commentsThe most recent Beta version of MicroTale. It requires the XNA Redistributable 4.0, which you may have to download additionally upon installation. Let...
MicroTale is an exciting 2D adventure that combines sandboxing, questing, and traditional RPG elements into one tight package! Help rebuild the lost civilizations of the MicroTale world as you gather resources, fight monsters, and build your own fully functioning airships. Cannons, drills, and other unique tiles jump in to make the gameplay even more exciting as you complete quests ranging from special combat to completing a certain number of constructions projects. NPCs and randomly generated maps add in on the fun factor, making the game unique every time you play while still offering a challenging and engaging storyline. The complete game is now available through Desura for $5.99!
0 comments by ehuddaniel on Apr 26th, 2012
After months and months of thinking about it, I've finally put together some MicroTale wallpapers! There are two currently available at Jenito.com, a "nitty gritty" wallpaper that was born of too much time sitting around and a more true-to-the-game "fantastic journey" wallpaper. Both are available in 1024x768, 1280x1024, and 1360x768. If you want other sizes, just shoot me a message or something and I'll get it done!
You can also check out the new "Buy MicroTale" page at Jenito.com and preorder your copy of MicroTale before the May 1st release on Desura. Also, if you haven't already, try the free beta at this link.
I'm very excited about the launch of the game, and I've already started making plans for the first update. More enemies, new music, and a new survival mode are all on the agenda for the first update. Thanks for your support!
The most recent Beta version of MicroTale. It requires the XNA Redistributable 4.0, which you may have to download additionally upon installation. Let...
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Honestly, looks like a ripoff of terraria.
Looks good except for the stupid graphics...
Hm, two bugs/exploits with prefabs:
- Prefabs don't check whether the blocks in them are placed validly, you can make a prefab consisting of crops and place it in mid-air
- A prefab of one block still applies the "bulk discount", making it a good idea to make single-block prefabs out of anything expensive you want to buy.
Well I got to the point where I was told to add 100 citezens to the game and it hasn't really gotten any better in my opinion. It looked a lot better on paper, I should have played the demo before buying it. I never thought it was possible for a game to make me appreciate Terraria.
I also find it amusing how all the people that rated it a 9 or 10 didn't leave any reviews. :V
I think it's multiplayer could be done, this game would have same success than terraria <3 !
what do you mean by "terraria's sucsess'? do you want it to go to a version like 1.1.2 and then they stop updating it? that was how terraria got it's "sucsess" P.S. multiplayer is a good idea
Oh, we can't change the keybord options ;( ?
um no. it ISNT terraria, there are significant gameplay differences (like lack of real weapon choice) that make the comparison a really poor one.
Yep, i saw it during trying demo :p ^^
This game stay nice, but so hard Oô maybe becaue i'm not use to play to this >.>
+1
i am at the same point where you have to fight the first boss but theres no way to build a functioning airship (alot of parts are not avalible). for all the tutorial messages i had to slap myself in the face to keep from falling asleep to read through in the beginning i really feel like i have an incredibly poor understanding of the game.
i would say trim DOWN the tutorial content. use less words to say the same thing but make sure key points are covered. for example saying "it is really simple to dig through dirt bla bla cursor bla bla click bla bla bla" it could be streamlined to say "to dig right click with the blue cursor".