Wield swords and guns! Slash and Dash in metal clashing robots!

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Metal Slash Gameplay

News 4 comments

Hi guys,

Just want to post an update on Metal Slash.

Initial idea

The project started out as a top down rigidbody melee game. I wanted to make a game where you could slash and push rigidbodies around to hit your enemies, on top of dodging and slashing. However, I didn't like this iteration as the gameply feel finicky, and the main core loop wasn't fun.


Next Iteration

From the previous iteration, I like the idea of a slower, tactical approach to the slashing action. So, why not add slowmo and bullet hell into the game? In Metal Slash, you control a big robot with swords, and fight other big robots with swords and guns. Time move only when you move, and you need to destroy all the enemies.

Metal Slash WIP


Metal Slash WIP


Metal Slash WIP


Besides slowing down time, and slashing the enemies, you could also reflect the bullet towards your target. You could also hit destructible in some levels and send it towards your enemies.

Metal Slash WIP

metalSlash wip

metalSlash wip

I'm still working on some additional features, like a dashing mechanic and also temporarily pick ups, but in general I like this approach. I aim to have a playable demo soon, so in the meantime, I welcome any feedbacks I can get.

Thanks for checking Metal Slash out!

Metal Slash Pre Production

Metal Slash Pre Production

News

Introducing Metal Slash! We will be sharing the first concept art pass for the robots

Comments
Healstation
Healstation

Wow like an action movie where time slows down when the hero attacks multiple enemies! A great unique approach!

Reply Good karma Bad karma+2 votes
velsthinez Creator
velsthinez

That's pretty much the idea! Idea is to avoid as much damage and quickly finish off all the enemy

Reply Good karma+1 vote
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Metal Slash
Platforms
Windows
Developer & Publisher
ThndrStrm
Engine
Unity
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Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @thndstrm

Added ability to send obstacles towards your enemies. #madewithunity #screenshotsaturday #gamedev #indiedev T.co

Jul 1 2017

Work in progress for Metal Slash. Slowmo bullet hell #madewithunity T.co

Jun 29 2017

Concept art by ND for the next game T.co

May 30 2017

Time to close the project and move on. Alpha is up if you're interested! Thanks for the support all these years. Velsthinez.itch.io

May 2 2017

We have been greenlit! Thanks for the support all these years! T.co

Oct 4 2016

Ascend is now live on Steam Greenlight! Vote for us! Steamcommunity.com #indiedev #madewithunity

Sep 16 2016

Ascend Trailer: Youtu.be via @YouTube

Sep 16 2016

AscendGreenlightGameplayVideo: Youtu.be via @YouTube

Sep 16 2016

Love the grappling hook in #Titanfall2 , so I made one for Ascend! #madewithunity #gamedev #indiegame #unity3d T.co

Sep 2 2016

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