Salutations and Greetings Everyone from Indie and The General Public. 

***********************************************About the Project**************************************

Japan 2025 A.D. the Kanto earthquake that hit at the same time the great planetary geo plates event occurred devastated most of Tokyo and destroyed most of the surrounding prefectural as well. It was at that time Genom Corp and H.G. Corp stepped in with their resources and manpower to help rebuild Japan to semi livable state again. Thus MegaTokyo was created (Known to some as Genom City) to house and expand the Technological industries to rebuild the globe after such a devastating event. Since then, there have been great leaps and bounds in the technological Mecca of MegaTokyo. Sony, NEC, Renashi, Genom, H.G. Corp, Hitachi and other such giants developed and harnessed the cybernetic technology that was developed by several key minds of the scientific community of the late 20th Century to bring The Voomer age into existence. 

With this birthing process, there were many obstacles to go through as any type of developing product. Such was The Voomer outbreak of 2035. The H.G. Corp and Renashi Inc were taken over and infected with a Voomer Virus that rewrote and disengaged all safety protocols on existing voomers and even those being manufactured on the assembly lines at their prospective plants. It was thanks to several teams and divisionary forces of the localized police forces that brought the outbreak under control and regained the plants while also capturing the cyber-terrorists that caused the incident.Since then, there are still minor outbreaks of crime and terrorist acts committed by voomers that have been stolen, armed and reprogrammed to commit these acts by cyber crime syndicates.

As with these acts, the ADPD was formed to handle these unusual crimes and acts of violence. You are a fresh breath of air to the force and will be a vital part of your squad. Welcome to Megatokyo 2041 and the ADP Force.

Game play:
Single player will be with NPC coop when needed, but the game play will deal where "player" gets involved with police based missions and will be briefed usually in the Briefing room with what NPCs will be included for the overall success of the mission. Objective; depends on the mission you will be selecting.


Multiplayer modes: This is where
the player will be able to choose a stock player character or editable one. (This is under discussion atm) players will have access to the game weapons and powerups and armor restocks. Deathmatch, team deathmatch, and an offshoot of CTF. Always cater to a game that will allow a player replay value every time to provide yrs. of entertainment.

The Uniforms Members of the AD Police are not required to wear a specific uniform for normal occasions such as in the squad rooms. However they are expected to wear proper uniforms at formal ceremonies. They are also required to wear protective clothing and helmets had carry ordinance designed for voomer enforcement when out on duty. The protective clothing is a type of composite armor made from a lightweight polymer alloy - rendering it "bullet proof" under normal conditions. The armor is also capable of protecting the user from a nano-stampede for a short period of time. This is done by activating a thermo-electric system inside the armor; however the activation of this system can also harm the user if it is running for extended periods of time.

The helmet is made of the same composite armor. It is equipped with an infinite focus monitor and live video feed, activated by lowering the visor. Audio communication is achieved through a built-in microphone and headset. The helmet also featured a light-amplifier that produces simulated night-vision with optional heat sensors.

The Ordinance

The A.D. Police use a variety of ordinance to maintain peace in Japan not just Megatokyo. Take the 9mm "JGSDF" as an example, standard issue handguns/Mini-Uzi that can be equipped with laser targeting systems and radius lighting. The "Sniper Squad" is trained in the use of "JGSDF" sniper rifles. Specialized ammunition is employed depending on the situation FMJ: Full Metal Jacket. Armor piercing bullets with no real destructive power EX: Explosive Bullet. This has excellent destructive power, but no piercing effect.

EEX: Electric Explosion. There is also an electromagnetic pulse bullet.

CD: Core Destruction. (Only available for sniper rifles) Used exclusively for destroying voomer cores. Grenade launchers, shotguns, and electromagnetic rail cannons (capable of firing bullets at supersonic speed) are part of the A.D. Police Demolitions and Explosives, several types of hand grenades are used by the A.D. Police for immobilization or to disable visual sensors

("Flash Bang"). The A.D. Police employ super-directional explosives for breaching walls. Reminiscent of a fishing pole with small weights attached, this device will blast a customized hole depending on the way it is attached when detonated. They also use explosive barricades to stop voomers, and "stun guns" to slow down nano-stampedes.

Game Definitions:

"Sequence B" Outbreak:
Indicates a voomer incident where a program-stampede (an out-of-control program deviating from a programmer's original intent) has developed. This type of outbreak must be dealt with before it evolves into a nano-stampede. A.D. Police is dispatched to the site of such disturbances in high-speed army personnel transports to remove said Voomer gone rouge.

"Sequence N" Outbreak:
Indicates a voomer incident where a nano-stampede (fusion with mecha) has developed. In these situations, the A.D. Police augment their normal gear with thermal protectors and utilize special duty heavy armored squad and personnel deployment vehicles. "Sequence IR" Outbreak:
Indicates a voomer incident involving an illegal modification (Illegal Remodeling). Various courses of action can be taken depending on the situation, so an investigative squad is sent in first to determine evaluate and then execute which equipment to use.

"Sequence Disposal" Complete:
Effective once a voomer core has been destroyed. At this point, the A.D. Police is obligated to contact the resposibile corporation and file accidental damage / loss reports. The AD Police use a variety of heavy artillery and vehicles to control voomer crimes. Some noticeable ones are the patrolling AD Police cars, the personnel assault heli-VTOLS called Fire-bee's and when necessary the heavily armored K-13 HardSuits.

Squad Car
these police cars have all the usual features common to a normal police car. However, the do have a sleek design and are easily recognized as AD Police cars. These cars seat two officers and are generally used to patrol and monitor areas of Tokyo and to report back to the command center. The AD Police Squad Cars are apparently made by Nissan's special vehicles range, Nismo.

(Fire-bee) Attack Single VTOL
These are tiny one man Vtol that are almost like airborne suits that allow the pilot to patrol the skies of Tokyo with great ease. The Fire-bees are extremely manoeuvrable and are equipped with a single search light and cannon. Because the Fire-bees are so light, they are extremely fragile and can easily be taken out by rogue voomers.

(Yellow Jacket) Aerial Assault Vehicle
these slightly larger but still single pilot vehicles that allow the pilot to patrol the skies of Megatokyo with the firepower to back it up if the need arises. The Yellow Jackets are equipped with a triple Barreled mini gun. Because the Yellow Jackets are older and have more armor to them, they rogue voomers and turn them to Swiss cheese if flown by the right pilot. Are you that type of pilot?

Voomers are synthetic/A.I. Life forms 1st produced by The Genom Corporation and expanded to other corporations as well. They are developed for specific duties, such as acting as maids, waiters, bodyguards, store mannequins, and military soldiers and weapons. There have been some very advanced models however that has gained sentience and developed minds and personalities of their own. Most however are still simply machines. Voomers designed for covert infiltration and combat designs are capable of appearing human, whether male or female, they can also "burst" out of their synthetic skin in severe combat situations, revealing their true selves and nature: giant, metallic killing machines armed with a built-in set of variable weapons, pending on the type of voomer.

Image RSS Feed Latest Screens
The Road Bomber 9000Xl  WIP Update RoadBomber-9000XL Halifax Goliath Class Construction Voomer
Blog RSS Feed Report abuse Latest News: Hugh Geit R & D Facilty Preview + The AD Police trooper unit 1.

1 comment by Leonardo-DiVinci on May 14th, 2011

Leonardo here with my team to just give a brief update on Megatokyo 2041. We want to show some of the work our Concepts Artist Mr. Sean DiVincenzo has come up with for the newly Rebuilt Hugh Geit Research and Development Facility. I love the Atruim myself being someone with a love for plant life (Too bad I never have one last 3 weeks though.) But the entrance, the lobby, the way the landing pads the whole overall feel of the area with the facilty were done are exactly how we're envisioning MegaTokyo. Seeing the concept to map layout starting to form more as a city now rather than just "maps" is quite exciting.

Greenhouse Walkway Main Entrance

The above left is part of the Atruim with some lovely Foliage from around the virtual globe, and to our above right is the main entry way to the building's facility. 1 for Staff and 2 for the tourists and group tours.

The ground level Main Lobby & Common area Hallway HG 5 Ready for launch!

As you can see here in the lower left hand side is a view of the interior main lobby and common area for the facility, as well as the plasma screens that will of course be preveiwing the latest in Technology from The Hugh Geit line of military and domestic applications. We also have here a preview of the Raptor Mark IIX VTOL Transport Carrier on Landing pad 2 for the corporate's Board Members and Goverment Officals.


Our Character modeler Mr. Jean Gorospe, got the Trooper Unit 1 done. So here the take on that. You want to see more of his work too? Goto  jeangorospe.com and check out his work. Its very eyecatching. We're glad to have him on our team, and his artflow matched our project so well too.  
This concludes this week's update on MegaTokyo 2041 a UDK Project by Jade Phoenix Studios. Please stay tuned, and feedback and comments are always welcome.

Thank you IndieDB we love you !

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Comments  (70 - 79 of 79)
Leonardo-DiVinci
Leonardo-DiVinci Sep 21 2004, 2:53pm says:

Been a whole year of working on this project off and on. I want to say congrats to my team mates that have stuck with me and those that just came onboard recently. and to the poeple who have shown interest and kept up to date with us even in our times of problems. Huzza! For Jade Phoenix Studios.

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Leonardo-DiVinci
Leonardo-DiVinci Sep 19 2004, 6:31pm says:

Looks like we might have to move the HomeSite to my own connection at home. Will be using a 300 AMD System with a pc 133 Shared Memory type M/B. This will be maybe a permant move since our Hosting Manager has some type of issue going on his side. I will let you know ahead of time to alert you so you all will be aware of the transition and allow for the appropriate type for the DNS to sync correctly. This is a very big step for us and hopefully will be a good one. ANY Comments or recommendation on a Decent OS for a webserver please contact me via My hotmail address. Thank you please stay tuned.

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Leonardo-DiVinci
Leonardo-DiVinci Sep 19 2004, 2:03am says:

*MY APOLOGIES* To Everyone that has been by and not getting any updates. PC Blew up been trying very hard to build a decent enough machine to be able to accomdate and help out in teh project been on line bu borrowed begged and peiced togther machines. Also when I could get into teh net thru work which now is great because I now work for a ISP again YAY !! I'm a Inet tech again! but I Digress, ;P I'm back I hope you'll all still come by and leave a comment or two on the coment section pleace leave us some feedback. We'd love to hear from you. Again My aplogies to those that did come by I hope you'll swing by the homesite and check things out and maybe sit a spell or two.

Thank you , Arigato.
Signed Herr Maestro DiVinci.

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Leonardo-DiVinci
Leonardo-DiVinci Apr 4 2004, 1:45am says:

Ok, thanks to Pip, a co worker and friend of mine. Jade Phoenix Studios is back on line. The forums are up with his help as well and the ideas and concepts are back in action as we go along on this. trying a few new templates of our choosing there that way members can choose how they view the board. The site itself is still under construction on a better newer layout design. trying to get in touch with vincent to bounce some ideas off him but hasn't come out to play yet. Anyways, I present Jp-studios.com Please feel free to come by and see whats up. How the new look is coming along as well.

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Leonardo-DiVinci
Leonardo-DiVinci Mar 1 2004, 2:36am says:

With everything that has been going on latelly I failed you all . lost My mapper and charater creator to a Medical school and such This has put a dampener on the progress of the mod itself. I honestly need help here. If anyone that is watching this mod wished to lend a hand please contact me at my hotmail adress or my home Adress lmcnichols@networld.com . Its a sad day today. :(

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Leonardo-DiVinci
Leonardo-DiVinci Oct 17 2003, 11:11am says:

Well thanks to some dink, that I know else, I've lost all our Music files and what charater concept art I had player wise along with Map files in thier raw forum. I've had to reformat and resort as much as possible whi;e scanning each cd as I go along in case of re infection. SO far everything seems ok and going well. Time will tell. Right now I'm going to tets out my New 3d Visor and see how it runs If lucky I might even post up a 3d Pic of one the matchs.

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Leonardo-DiVinci
Leonardo-DiVinci Oct 17 2003, 2:47am says:

MiddKnight one of our older resident mappers has come back to life and bring the heat on on the Mapping ! He's building one tbe maps using meshs from the MegaTokyo Scene Bill built yrs ago for his site. We'll be getting a Preview of this Masterpiece of excellence here he says just at or after This weekend some time btw 10/18 & 10/20 is the rough estimate is my conclusion. here's to you MK !

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Leonardo-DiVinci
Leonardo-DiVinci Oct 15 2003, 2:33am says:

Forums are back up, Site's been restored and needs a major update on news and such like files and team update. But so far so good.

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Leonardo-DiVinci
Leonardo-DiVinci Sep 23 2003, 2:20pm says:

FAQ: ADP UT2k3 Project.

1999, TOKYO...The Technological Mecca City was struck by a massive earthquake and had reduced to rubble of its once former shine and glory. The island’s government functions moved to the providences and the main part of Tokyo turned into a dilapidated slum. It was said that the planned reconstruction of the area would be a effort in vain, One of Tokyo’s and one the world’s leading corporation Genom, a robotics engineering company started a project to reconstruct Tokyo back to it former and even greater glory by harnessing a android doll, "Boomer", beginning around 2005. The ruins have been resurrected as a new industrial metro called "Genom City" which is under the control of the corporation. But due to unexpected crime type has increased. All due to The Boomers going rouge the praised Boomers incidents are on the up rise. “Packer Syndicate” produced the illegal boomers that went rouge and started these incidents. These are the times in which your life is set around.

The Year is now 2039, -Neo-Tokyo- you’ve Just went thru Training at The Japanese Academy for Law Enforcement and Civil Defense.The rest will be upon you and your l33+ skills.

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MegaTokyo-2041
Platform
Windows
Developer & Publisher
Jade Phoenix
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Official Page
Jp-studios.com
Release Date
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