A beat 'em up/platforming/fighting game hybrid with an electro style. You can smack guys, attach their parts and get their abilities!
Reptile is doing wonderful things with this game. It's art style, music, and gameplay are all wonderfully mature for an alpha state game. It's 100% worth what they're asking for it right now, and I can only see this game's quality increase with promised bug fixes, new parts, levels, and other features on their way. Reptile has shown themselves to be attentive to the concerns of the community and I have faith that this final product will be a very memorable experience. There are problems, but that can only be expected of a game in alpha. If anything, this game exceeds my expectation of alpha games altogether.
I have owned Megabyte Punch for some time now. I keep coming back for more, especially when there is a major update. It can get a little hard at times, but for the most part its just right, and keeps you playing. Many things to collect (parts, etc)
Taking out bosses is a pretty good feeling, because they can kick your *** pretty fast if you let them!
A fun game, to be sure. It definitely plays like Smash Brothers, but it also has a Metroid feel when you start exploring and looking around for hidden items. The music is great, having a techno theme (not sure what else to call it). I especially like the boss music. The graphics are like retro, yet modern at the same time. Even the text looks computer-like. The colors work well, too, although the enemies (and you) can often seem bland when they're using just one to two colors, but at least you can change your color, and there are some multi-colored (and bright, I must say) options.
The gameplay offers something even Smash Brothers don't offer, and that's the ability to customize your character with parts. I always enjoy games that have that. At this point, there are a lot of parts, but not much variety in attacks and stat boosts. However, I'm sure that will change as this game continues development. The controls work fine, although I noticed when using a gamepad, one direction is reversed, which I believe is the X-axis. However, I have a workaround, so it's not an issue for me. But because this game is probably best played with a gamepad, I hope the control issues are fixed (and they probably will). That is why I'm giving this game a 9 instead of a 10, but when everything is worked out, it can easily be a 10.
If you like these kind of games, or are a fan of Smash Brothers, get this game now. You will love it. It's current price is small compared to what this game will have when it's done.
El juego es GENIAL.
la estetica general es increible, la musica acorde al tema.
El gameplay esta muy bien logrado, una especie de Megaman + Medabots + Super Smash Brothers. parte del escenario puede ser destruido, una caracteristica muy interesante a la hora de explorar los niveles; las habilidades son suficientes, más seria mejor (obviamente el juego sigue BETA, aunque cabe aclarar que aunque este en fase BETA, el juego esta muy completo, ya desde el alpha el juego era solido y estable, vale totalmente la pena)
Ademas se puede jugar con hastga 4 personas en modo local (una misma PC) algo que se aprecia mucho en estos dias. por ahora no tiene modo online (recuerden "BETA"), pero es una opcion que no esta del todo descartada.
Los Devs son geniales, siempre activos en el foro del juego, respondiendo a todas las consultas muy rapido y con mucha onda, un trabajo exelente, que promete mucho.
Existe una demo del juego(que se mantiene actualizada), la misma es suficiente para probar el juego por completo, el sistema de partes, el modo aventura, y el modo de torneo; lo cual es genial y muy necesario a la hora de probar un producto.
Actualmente se puede votar el juego en Steam greenlight para que llegue a steam, auqnue viendo como va el juego es probable que el producto final ni siqueira necesite de greenlight para entrar a Steam, ya que es exelente.
calificacion: 9 pyros!
Very nice production.
Megabyte Punch is a sidescrolling beat-em-up game where you can attach the parts of fallen enemies to your character to gain new combat abilites.
Graphics are great, music is great, and gameplay is tight and responsive. Some of the level design is a little obfuscated and makes exploring every nook and cranny pretty time-consuming, but the environments all have their own subtle style, and scripted battles are paced nicely throughout.
If you're ever played Nintendo's Super Smash Bros. games, you will feel immediately at home with the gamepaly. The more damage enemies have, the farther and faster they fly when struck. When they hit something hard enough, they explode, at which point you can grab their parts and attach them to your own fighter.
It's extremely tight and fun to play, and the local multiplayer is awesome. You can play co-operatively through the story mode, or brawl in Super Smash Bros style arenas, where falling off is the only way to die. Obviously online play would be a nice bonus, but sadly it isn't supported.
Spent 10 minutes with the game and love the art style, love the concepts, love the armor setup, and love the story behind the game. The game seems to be very much setup for use with a controller but otherwise I love the game. 100% a must buy