MechCorp is a turn-based tactic game with a strategic layer and rogue-like element. A mix of F.T.L. and X-Com, with mechs.
In MechCorp, you are a commander of a galactic mercenary outfit, working for cold hard credits. You will be given control of squadron of battle mechs and a ship with crew. You will make the decision on every aspect of the squad including squad setup, research and production, crew management and of course what to do in all the event. It's your job to make sure that the squad are in shape to handle all the challenge coming your way and more importantly, take on various paying contracts.
Key Features:
This game is a passion project of a one man development team. It's heavily inspired by x-com, FTL and mech-warrior.
MechCorp. is a turn-based-tactics/strategy game where you take command of a mercenary mech squadron in space. Decide which battles to fight and what contracts to pursue while managing every aspect of the squad including mech lineup, crew management, research and production.
MechCorp is a turn-based tactic game with a strategic layer and rogue-like element, developed by a one man team. It can best be described as a mixed of...
This is a alpha build for demo purpose. The game is not complete. Any feedback/comment is much appreciated.
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