Race, Collect , Destroy and Tag your way through over ten fast paced multiplayer minigames! Play with up to four other players or against AI bots across the Internet, via a LAN or local Shared Screen! The game is an attempted revival of the multiplayer madness the team behind it so fondly remember (and still indulge in) brought to the PC and via Steams Big Picture, back onto the living room T.V.
Out of all of Mech Mania's Arenas, Scrapyard is the one that so far has been through the most iterations to try and get it right. It's still ongoing but...
sharing a level - level design for shared screen!
Dropbox link for MM Survival mode. It's still early and really needs some balancing!
survival release
Freshly returned from its first public outing at the Explay Festival. I write up a small postmortem of the event.
explay festival 2013 & mech mania!
We've been selected to be part of the Explay festivals Indie Game Olympics this year! Also I finally upload a video of gameplay and dish out a bit of...
news + video + explay festival 2013!!
Round up of Starter for 10, finally getting into Alpha and early testing of the game with a quick Q&A before the QA!
into alpha!
Post-mortem on the project so far and how things are looking for the future at Infinite Playground.
company update!
Now we're getting near the end I thought I'd do a quick write-up on the journey so far.
the story so far.
I rant a bit about our new arena, Greenlight Concepts and how things are looking for the future.
deadline approaching!
The game is up for community feedback on Steam's Greenlight.
one small step toward green light...
Quick look at the current incarnation of the Tag arena followed by our first team introduction, this one to our 3D artist Shane!
level update and meet the team
That August early release and September deadline is getting ever closer, but with each passing day things are looking a lot more game like! We finally...
mech mania update news!
The release date and a few other bits and pieces.
release date confirmed
Showing off the current animations and a small problem we're having with intersecting meshes. Also looking to the future and what we will be showing you...
mech mania animations!
We've managed to get a grant to fund the game to completion! Things are moving forward on all fronts at record pace =D
mm update 1
Announcing our intentions with our first news post. Hello IndieDB!
let the mania begin
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