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Master of Tactics is a 4X Space Turn Based Strategy Game. It has a tactical combat system making the game heavy on strategy with a deep technology tree. It is also light on micro management! Master of Tactics is set in the future, just after the discovery of interstellar space travel and involves a race to explore the galaxy, colonise new worlds, and control the galaxy's strategic resources. Features: Custom Craft Design, Tactical Battle System, Strategic Resources, Diplomacy (espionage, sabotage, trading) and Random Galaxy Generation.

Post news Report RSS Master of Tactics 1.02 Released

New Features: Flanking in Tactical Battle System New technology 'Tactical Command Center'. Missiles have a longer range. Only Craft retreating in the last turn in a battle are routed. Setup Options modified to make races more different.

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Master of Tactics 1.02 Released


Have you ever thought 4X strategy games are all the same, the player with the most or best craft always wins? Out flanking has always been a tactically significant in military history and inferior armies have often been victorious. New to Master of Tactics 1.02 – The effect of an attack is largely dependent on approach. Finally what you do will determine the outcome of a battle rather than just what you have.


New Features:

  • Flanking in Tactical Battle System
  • New technology 'Tactical Command Center'.
  • Missiles have a longer range.
  • Only craft retreating in the last turn of battle are routed.
  • Setup Options modified to make races more different.
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