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Malevolence: The Sword of Ahkranox is an indie game with the intent to recreate the amazing turn-based, first person RPGs from the golden age of PC gaming using modern game engine technology. Rich classics such as the Might & Magic series, Eye of the Beholder and the like have inspired this new title which, when finished will put its players into a literally infinite fantasy world filled with procedurally generated content. The Sword of Ahkranox isn't trying to compete with the larger, professionally developed RPG titles out there, but instead our aim is to fill a large gap that we believe has existed in game technology since the mid-nineties. It is definitely a must-have for all enthusiasts of the quintessential RPG. The game's procedural engine can generate an infinite number of weapons, items, spells, monsters, dungeons, cities, countryside and even dialogue, allowing the player to explore the game with no end and no reason to stop.

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Media RSS Feed Report media New Lighting Engine Applied to Game
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Description

So this is the first video of the new lighting engine being applied to the ACTUAL game. Looks good, hey? It's still very much a work in progress (for example, the weapon has no lighting applied to it, and there is a very limited dungeon tileset) but you should get the general idea of things by watching it!

Oh, and I turned off enemy AI while recording this video. I didn't want monsters running around while I'm trying to show off the lighting!

Video Details
Type
Demonstration
Date
Sep 8th, 2011
By
CumQuaT
Length
02:55
Filename
AdvLighting.wmv
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