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A modern take on the classic arcade game, Lunar Lander, Lunar Flight extends the experience to a fully, fictionalised Lunar Module Simulator providing a variety of mission types involving Transporting Cargo, Acquiring Data at Survey locations and locating Lost Cargo. Completing missions earns experience points and money to be used to Refuel, Repair and Upgrade the Lunar Module.

In addition to missions there are Time Trial challenges complete with Online Leader boards and a globally ranked ‘Pilots’ Leaderboard, ranked by experience.To round out the game there are a variety of Achievements to provide additional challenges and objectives.

A truly unique and challenging flight simulation experience, Lunar Flight will give you many ours of immersive, addictive & rewarding gameplay.

Lunar Flight features very atmospheric sound and visuals, creating a very immersive experience and is designed to engage the player’s senses as well as their appreciation for realistic physics. Fans of space flight will be pleased to know that it futures proper Newtonian physics behaviour and will provide one of the most authentic and dynamic space based, low gravity flight experiences they can have.

While being simulation oriented it is also designed to be accessible and fun and supports the XBox 360 controller by default but can be configured with almost any controller setup.


  • Authentic Newtonian Space Physics
  • Addictive Challenging Flight Simulation
  • Earn Money and Experience from Transport, Survey & Lost Cargo Recovery Missions
  • Random Mission Generation
  • Purchase Upgrades and Action Items for the Lunar Module
  • Online Time Trial & Pilot Leaderboards
  • Achievements
  • Spectacular Graphics and FX
  • Amazing Immersive Soundscape
  • Quad View Display

Lunar Flight should be available for sale Q1 2012 and will be priced at $10 US through several Digital Distribution sites.

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Blog RSS Feed Report abuse Latest News: Lunar Flight Multiplayer Update Released - On Sale!

1 comment by sh0v0r on May 23rd, 2013

Lunar Flight has been updated with new Multiplayer modes and many more new or improved features.
New Difficulty options make it more accessible than ever before ensuring anyone can make progress and become a thrust vectoring master!

  • Weapons Systems with Countermeasures
  • 2 Multiplayer Modes (Mission Score & Deathmatch)
  • Upto 16 Players
  • LAN & Online, Host your own servers
  • A New Multiplayer Leaderboard
  • Integrated Server Browser
  • New Difficulty Options
  • New Skill Based Scoring System
  • 10 New Multiplayer Specific Achievements
  • Performance Improvements Upto (25%) Faster Rendering
  • Improved UI
  • Improved Special FX
  • Miscellaneous Polish & Bug Fixes
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Post comment Comments  (0 - 10 of 44)
vmp0514 May 31 2013, 7:51pm says:

Hi folks, I just wanted to share these:





+1 vote     reply to comment
dylan1313 May 29 2013, 10:02pm says:

i bought this on steam do i get a desura key as well? (steam name ddonsky)

+1 vote     reply to comment
stuntaneous Jan 4 2013, 4:34am says:

A great game and excellent, supportive dev behind it.

+2 votes     reply to comment
mortoma54 Sep 11 2012, 11:43pm says:

Hello, I loaded up the beta some months ago and quit playing it for the last three months. Now I have the full blown version and have to set up my joystick again. Only trouble is, I remember absolutely nothing about how to set it up like I did for the beta!! Help!!

+1 vote     reply to comment
Guest Jan 3 2013, 11:15pm replied:

This comment is currently awaiting admin approval, join now to view.

MrGew Oct 21 2012, 1:43am replied:

Here's a tube explaining how to get the controller working.

+1 vote     reply to comment
me101 Sep 3 2012, 3:57pm says:

Its now nine months later (since last you were asking); is a demo likely to be forthcoming? Even at these prices (its now 50% off), I refuse to buy a game without a demo; too many turn out to be rubbish and by then you've "rewarded" the developers anyway.

+3 votes     reply to comment
sh0v0r Creator
sh0v0r Sep 15 2012, 6:30pm replied:

Yes, I do aplogise, I still plan to get this done, it's just never been a high enough priority, but I am planning to get one out in the next few weeks. I am moving house at the moment and will be offline for a week or two.

+2 votes   reply to comment
sh0v0r Creator
sh0v0r Aug 29 2012, 11:49pm says:

Please note the 1.61 version is not yet live on Desura, awaiting the tech guys to set the update live. Hopefully within the next 24hrs...

+2 votes   reply to comment
d3drocks Aug 7 2012, 4:21pm says:

is there a possibility of getting lunar flight to work offline? I do not always have access to the internet and I would very much prefer to be able to play when I do not have a connection.

as well, any chance of a linux port? unity is running on linux now. I guess I'll try wine for a bit.

+2 votes     reply to comment
sh0v0r Creator
sh0v0r Aug 14 2012, 7:15am replied:

The latest version 1.52 now has support for offline profile creation. Not sure if I will do a Linux build, the build option is not yet available to all developers only those with access to the Beta of Unity 4

+2 votes   reply to comment
d3drocks Aug 23 2012, 5:15pm replied:

thanks for that. I really appreciate it!
I for one hope you get the chance to port to Linux.

+2 votes     reply to comment
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Lunar Flight
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Release Date
Released Jan 7, 2012
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91 votes submitted.

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Highest Rated (7 agree) 10/10

Excellent production values, great concept, immersive gameplay that's convincing while at the same time easy to grasp. You too can land a lunar module (after 20 or so crashes, anyway).

Jan 11 2012, 2:27am by marcinm

Realistic Sim
Single Player

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@DevRelCallum @E_McNeill @Anticleric @BenKuchera @HoldenLink Need another spoke for that VR beer wheel? I'm flying in today at lunch time.

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@tom_forsyth As an Australian (who always thought Cadbury was an Australian brand) I agree, Hershey's is rubbish compared to Cadbury's

Feb 24 2015, 4:34pm

@Jack_Septic_Eye if you're looking for something to play, have you tried Lunar Flight on your DK2 yet? ;-)

Feb 23 2015, 3:27am

@marcs_tweet I wonder what that equates to with inflation! Games today are bargains given the increase in dev budgets since then.

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RT @SVVR2015: The GDC #VRMixer returns for 2015 #SVVR @SFVR01 T.co

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@DevRelCallum @DJSnM has a lot of great videos. Particularly if you're into space.

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@morganjaffit @DefiantDev @dantreble Congratulations! Where's the party!? HoF Gold! T.co

Feb 3 2015, 3:11am

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