Lumo is an isometric, arcade adventure game, of the same ilk as revered 8Bit classics such as Head Over Heels, Knightlore, Alien 8 and Solstice. You play the part of a young wizard, lost in the depths of his own castle. Explore more than 100 rooms during your adventure, solve puzzles, collect runes and spells, and work your way back to the safety of your own bedroom. Lumo is being developed with the Unity game engine and is targetting release for Mac, PC & Linux toward the end of 2014.
I've been too quiet lately. Sorry, I know I should have posted more. The end of September was spent polishing up the first section of the game; fixing bugs, adding audio, and getting some playtest feedback, before it was sent off to some VIPs that are interested in helping me get Lumo out. Unfortunately that meant that not a lot of new stuff was happening.
October's been a different story, I've had 3 weeks of just putting together new rooms for the "Fantasy Zone" section in the middle of the game. Most of these are homages to some popular Isometric games from the past, and I've had a lot of fun making them. But each is effectively it's own little game, so there's been a lot of work involved.
Here're a few example screenies from that section of the game:
Latest tweets from @korruptor
7hours 44mins ago
@Ind1gnation I'll send a search party if you've not tweeted by lunchtime
21hours 49mins ago
@Ind1gnation depends on the wind. My forehead is still thawing out atm.
21hours 51mins ago
@Ind1gnation second winter!
21hours 56mins ago
@MikeEnoch I'd hear the bubbles!
Mar 29 2015, 10:42am
I've got water stuck in my ears though. :(
Mar 29 2015, 9:12am
I've been to a spa. Surprisingly ace! Non-stop sauna, beer, swimming, sauna, beer etc. Definitely going to do that again.
Mar 29 2015, 9:10am
@llamasoft_ox Well, bagsy tunnel. ;D
Mar 28 2015, 4:59pm
@llamasoft_ox booking flight to wales
Mar 28 2015, 4:58pm
@llamasoft_ox if this is what I think it is, then spoo :D
Mar 28 2015, 4:57pm