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Lumo is an isometric, arcade adventure game, of the same ilk as revered 8Bit classics such as Head Over Heels, Knightlore, Alien 8 and Solstice. You play the part of a young wizard, lost in the depths of his own castle. Explore more than 100 rooms during your adventure, solve puzzles, collect runes and spells, and work your way back to the safety of your own bedroom. Lumo is being developed with the Unity game engine and is targetting release for Mac, PC & Linux toward the end of 2014.

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0 comments by GarethNoyce on Aug 30th, 2014

I've been busy polishing up the Church/Crypt zone the last 3 weeks and it's close to being "done". The spiders aren't so scary anymore;

Screenshot Saturday, 30.8.14

Screenshot Saturday, 30.8.14

And swimming's been finished:

Screenshot Saturday, 30.8.14

Post comment Comments
eoliene
eoliene Jul 19 2014, 12:49pm says:

great work !

+1 vote     reply to comment
Mad8872
Mad8872 Mar 21 2014, 6:10pm says:

this game looks nice
I'm going to track it

+1 vote     reply to comment
glumjamesbrown
glumjamesbrown Mar 21 2014, 6:06pm says:

Beautiful game, voted and tracking (and excited to play).

+2 votes     reply to comment
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Icon
Lumo
Platforms
Windows, Mac, Linux
Developer
Triple Eh?
Engine
Unity
Contact
Send Message
Official Page
Triple-eh.tumblr.net
Release Date
Coming Sep 2014
Game Watch
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Style
Genre
Arcade
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @korruptor

@sloankelly ah cheers, really appreciate that :)

9mins 42secs ago

Best thing I did this week. #screenshotsaturday #gamedev #indiegame. T.co

22mins 15secs ago

Latest screenies are now up on my IndieDB page T.co #screenshotsaturday #gamedev #indiegame #madewithunity

28mins 15secs ago

RT @nyarluu: together in the dark T.co

1hour 41mins ago

@thos_thom additive blending and changing colour over lifetime are your friends, basically

2hours 1min ago

@thos_thom play about with Shuriken in Unity. It can do lots of cool stuff. It's the textures on the particles that make it tho.

2hours 2mins ago

@thos_thom they're deceptively simple, just layered particle effects. It's the overdraw that gives a lot of the oompf to them.

2hours 12mins ago

Diablo's voice acting is fucking laughable though. :D

2hours 16mins ago

@chinnyhill10 are you gonna try retrobrite on it?

4hours 37mins ago

RT @FunStockGames: Did Super Mario Bros. 3 even happen?! What do you think? #1 for Retro: T.co #retrogames #retro http:…

4hours 45mins ago

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Lumo
Lumo
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Last Update
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