Major Release! Added Day 4 of the story which contains over 45 minutes of content and 18 new opponents!
Patch Notes for Luckless Seven Alpha 0.700
- NEW: Added Day 4 daylight story to the demo. Adding over 45 minutes of story and 18 new opponents.
- NEW: Added question marks to guide the player through the story.
- NEW: Added trophies above characters who the player can battle.
- NEW: Added dollar symbols above characters who sell Ekosi cards.
- NEW: Song added to general Ekosi battles “Limited Edition”. Total of three general Ekosi battle songs and each song has a 1/3 chance to play. More to come in the future.
- CHANGED: Added small tutorial to purchase cards.
- CHANGED: Cards now sell for the buy price. There is no punishment for accidentally buying cards now.
- CHANGED: Loading screens are smoother
- CHANGED: Start Menu has been upgraded. It is faster to load, retextured and small lighting changes.
- CHANGED: More of the Ekosi battle board buttons are teal.
- CHANGED: Mark and Jamie no longer repeat their conversation from the end of Krista’s place on Day 2 when they get to the Casino.
- FIXED: “Check In” quest now correctly moves to the completed tab when completing the quest.
- FIXED: Jacob’s conversation during the “Check In” quest would on one conversation paths display multiple options instead of the selected one.
- FIXED: Peter’s pathfinding in the hospital has been adjusted so won’t get stuck on any corners. If he still does, please let me know. If you run into this issue, a temporary fix is to just talk to Peter, that will restart his pathfinding until he gets to the correct location.
- FIXED: Untangled the mess that was Day 3 Casino minimap markers. The map should now correctly display current objectives and remove markers when objectives are completed.
- FIXED: An issue in the library where the dialogue from battling opponents would close off immediately.
- FIXED: The question mark icon to leave the library now properly shows on the minimap.
- FIXED: Some main characters were pulling out invisible phones. Now they have real phones again.
- FIXED: Turned off many quest markers when activated now. Before the three white circles would just keep spinning under Mark until his conversation was completed.
- FIXED: A massive amount of tiny bugs.
- FIXED: The notification text for refusing to help the irresponsible dad now correctly displays.
- FIXED: Fixed “Check In” journal entries from being displayed if the player failed the quest to help irresponsible dad.
- KNOWN ISSUE: Some characters sit strangely, close to falling off their chair.
- KNOWN ISSUE: Canna’s portrait is not showing up correctly. All she does is idle right now so she won’t affect the gameplay.
- KNOWN ISSUE: One of the Guardian’s has a trophy on his head in the parking lot but cannot be battled.