The 'Lost in Pacific' game is aiming to leave behind the todays standards in survival games. There are many games that are built around more or less complex survival mechanics. The 'Lost in Pacific' will be build around as many as possible survival mechanics available to date. It will try to use a lot of gamers ideas and requirements that were placed over the years and were not fulfilled.
Hi there, another month has passed, so we are bringing some new information how the development goes.
devlog #5 - foliage, animations, sleeping, postponed release
Hi guys, after a while, we would like to share some new information with you about the current development state ...
devlog #4 - completing systems, small features, tweaking
Hi there, the summer is over and we are bringing some new information about the current development state ...
devlog #3 - main menu, water-world, rope system ...
Hi there, after a while we bring this short devlog to keep you informed regularly.
devlog #2 - getting things together, early access, plans ...
In this article we would like to bring some interesting information about our 'Sextant, World Map and SunDial' system.
lost in pacific - sextant, world map and sundial
'Lost in Pacific' has been Greenlit!
lost in pacific has been greenlit!
Check out some new information about our next important game engine feature, the Fire System!
In this article we would like to list the main features of our game in a little collected form.
lost in pacific - detailed description
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