A 2D Space RPG / Space Shooter bringing elements from games like Freelancer and combining them with popular modern elements such as random loot, leveling and a skill point system. Market, Trade, or fight your way through 73 unique Systems with over 500 unique locations spanning the 5 Factions. With a story bringing the player through the 5 factions and their ideologies, it is up to the player to decide how the story will end.

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In the latest Dev Update for Lords of Delusia, A lot of content has been added, and some changed. The full list of changes since last Article:
-Low Resolution Support added.
-Reactive music change on events such as hyperwarp.
-All planetary locations are now able to be warped to, with backgrounds for all planets, and systems. total at just over 350 planets.
-More Ships and Weapons added.
-Warp and Hyperwarp Visual Effects changed
-Planet Graphics changed on 63 planets.

Some of the planets I was unhappy with, so I have been changing the graphics to better match the quality on some of my favourite other planets in the game. Below is one example of how the graphics have changed:
The planet shown is Luduan IV:

beforeafter

Visual Updates to Hyperwarp have been added, with a cinematic bar appearing during the Hyperwarp, and Music Changing. Changes will still be made to the hyperwarp, one being the duration inside the warp field so that it syncs with the music better.

The usual Warp Drive has changed slightly too:

The next few weeks will be focusing on all the art for items, more ships, more guns, and refining the visual feedback further. The final feel of the game I am going for is a very cinematic feel, and I want the game to be a fun and epic experience. With the music and sound effects to match.

The Music In Game is created by Nico Maximillian and his soundcloud can be found at:
Soundcloud.com

If you are interested in weekly progress updates on Lords of Delusia, My Devblog can be found at:
Youtube.com

Thank you all,
Luke Parisi

Lords of Delusia - Hyperwarp, War Zones, Allies, More Ships, Guns, and Effects

Lords of Delusia - Hyperwarp, War Zones, Allies, More Ships, Guns, and Effects

News

In the latest Dev Update to Lords of Delusia, more content has been added. Including Hyperwarp Gates which allow you to travel to different systems, War...

Lords of Delusia - Controller Support, More Effects, and More Guns!

Lords of Delusia - Controller Support, More Effects, and More Guns!

News

In the latest Dev Update to Lords of Delusia, Controller Support has been added, new visual effects, more guns, and save system updates.

Lords of Delusia - Lots of Guns!

Lords of Delusia - Lots of Guns!

News

Lots of unique guns have been added to Lords of Delusia, from Machine Guns, Gatlings, Vulcans, SMGs, Pulse, Railguns, Directed Energy, Wave, HyperWave...

Lords of Delusia - Current Progress

Lords of Delusia - Current Progress

News

Lords of Delusia is a 2d Space RPG/Space Shooter. This is the first article showcasing some of the features that have been implemented as the game stands...

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Lords of Delusia
Platforms
Windows
Developer
Luke Parisi
Engine
MonoGame
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Role Playing
Theme
Sci-Fi
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Single Player
Project
Indie
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