Long Gone Days is a 2D modern-day military RPG set in our current time, inspired by dystopian literature.

Take the role of a deserter looking for a way to prevent the imminent war his homeland is trying to provoke.

The game tells the story of Rourke, a soldier from The Core, an isolated settlement below the surface of the Earth. After discovering the dark truth about an operation he's part of in Kaliningrad, he decides to abandon his post, not realising the consequences of deserting an inescapable war.

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Important Announcement


About a year and a half ago, we launched our Indiegogo campaign, announcing a Q1 2018 release. Ever since, we’ve made everything in our power to be able to release the full game on that date, but right now, the only way for us to be able to release on time would mean cutting out a lot of content, and we don’t want to resort to that. That would not be the game we envisioned, and neither would it be what we promised.

Back in August 2016, we began working in Unity in order to have more flexibility. This has allowed us to add the things we wanted to put in the demo, but couldn’t. Some of these improvements include:

1) Having the game in a 1080p HD resolution (the demo was 1024x768):


2) Animated portraits in dialogues.


3) Animated enemies in battle.


4) A lot more dialogue choices (even some that affect the story!).

5) The story is now twice as long, giving room for more character development (originally the story was 3~4 hours long)

6) Most of the maps were changed to allow more exploration.


7) Complete UI redesign.


8) More animations and cinematics.

9) Morale is now a central point in the game, not just during battles.

10) Every text in the game has been implemented with localization in mind.

All of those things mean that our scope increased, but the quality has also increased tremendously.

SO WHAT DOES THIS MEAN?

Long Gone Days is a game that has benefited greatly from players’ feedback. Currently we are almost done polishing what would be the “first arc” of the story, which represents about a third of the game. Besides all of the improvements listed above, this first arc contains the following:

  1. About 3 hours of story
  2. The first 4 party members
  3. First time using interpreters
  4. Sidequests
  5. For those who played the demo, while the plot remains the same, everything seen in the demo has been revamped with nicer graphics and improved dialogues (plus now you’ll have three times as much content as before).

Because of all of this, we have taken the decision to launch Long Gone Days on Early Access in March 2018, giving a key to everyone who:

  • Backed the game on Indiegogo (Early Bird! Private perk and above),
  • preordered the game,
  • or was one of the 6 finalists of the fanart contest.

This key will also grant you access to the full game once it is finished as well. The full game will be released by the end of this year.

We want to thank you all for supporting us since the beginning, and we’ll keep working hard to bring you an incredible experience.

Animated Portraits, Enemies and More!

Animated Portraits, Enemies and More!

News 3 comments

It’s been a while since we updated our IndieDB articles, so here’s a summary of the most relevant news: We've added animated portraits, animated enemies...

Timelapse, sketches and more behind the scenes!

Timelapse, sketches and more behind the scenes!

News 2 comments

This updates includes a timelapse video, screenshots, making of assets, sketches and concept art!

January 2017 Update

January 2017 Update

News 1 comment

January is an important month as it marks one year since we started this devlog and our Twitter. In this post we'll be showing some works in progress...

Screenshots, Events and Stickers

Screenshots, Events and Stickers

News

November has been a really busy month for us, full of amazing experiences! During the first week, Pablo and Camila attended Day of the Devs, presented...

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Long Gone Days v1.5.3

Long Gone Days v1.5.3

Demo

Long Gone Days is a 2D modern-day character-driven RPG that combines elements from visual novels and dystopian fiction, set in our own world during the...

Long Gone Days v0.1.2

Long Gone Days v0.1.2

Demo

Long Gone Days is a 2D modern-day character-driven RPG that combines elements from visual novels and dystopian fiction, set in our own world during the...

Comments  (0 - 10 of 26)
HungryPixel
HungryPixel

Cant wait to play it.

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Gaiaman77
Gaiaman77

Huge fan of both the anime and sprite based artwork

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Guest
Guest

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Guest
Guest

I've played the game and it's great. The story line is great and the design aswell, oh and not to forget the drawings I would love to know who the artist is.

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rogerall
rogerall

game good !!

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Guest
Guest

This game is AMAZING! I'm really excited to see where it goes from here. (hope it gets best indie game!)

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buramathews Creator
buramathews

Thank you very much for your support!

Reply Good karma+1 vote
Guest
Guest

Will there be waifus and husbanos?

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buramathews Creator
buramathews

Hi there. There's a variety of male and female characters, but this isn't a dating sim. You can build trust and bond with your teammates, but not in a romantic way.

Reply Good karma+2 votes
Ri-fu
Ri-fu

I'm 20 minutes into the game and very much enjoying it so far. Especially the aesthetics.

Might be an odd question, but are there plans for control pad support?

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buramathews Creator
buramathews

Thank you so much! There is support for xbox controllers. When you plug the controller in, sometimes you need to press either A or B for it to start working, then it works just fine.

Reply Good karma+2 votes
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Long Gone Days
Platforms
Windows, Mac, Linux
Developer & Publisher
BURA
Engine
Unity
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Homepage
Longgonedays.com
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Style
Genre
Role Playing
Theme
War
Players
Single Player
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Indie
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Latest tweets from @lgdays

RT @jerobolod: ICYMI our first Indie Game of the Week of 2018 was Long Gone Days (@lgdays) - a promising looking 2D military RPG.… T.co

Feb 18 2018

RT @OneAngryGamerHD: Long Gone Days, 2D-Action Visual Novel To Hit PC Via Steam March 2018 Oneangrygamer.net T.co

Feb 16 2018

RT @HeinyReimes: Such charming #pixelart in #RPG #indiegame @lgdays now on #Steam #EarlyAccess In development by #indiedev #gamedevT.co

Feb 14 2018

RT @alpacasovereign: finished the demo of @lgdays what a fantastic demo! loving the art, settings and charas so far! super excited or th… T.co

Feb 14 2018

RT @lgdays: Happy #Screenshotsaturday! We are finally preparing a new trailer, and this is one of the scenes we’ll be adding, a… T.co

Feb 10 2018

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