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  • Forty mind-bending levels to traverse and solve!
  • Wield powerful devices that create platforms at will, push and pull objects and much more!
  • Fully dynamic physics makes boxes move just like in the movies!
  • Use bombs, lasers, fire and gravity in crazy and inventive ways!
  • 100% Combat-Free!
  • Loads of bizarre dialogue from some weird girl!
  • Ponytail physics!
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Blog RSS Feed Report abuse Latest News: LogiGun Classic Level Pack 1 Released

0 comments by SodiumEyes on Aug 30th, 2012

LogiGun version 1.3 has been released. In addition to minor bug and level-design fixes, the first free level pack has been released.

Four new levels are now available in the Extra Levels menu. These levels hail from the original 2007 Logi-Gun, and have been updated to work with the mechanics of the modern LogiGun.

Classic Level Pack 2 will include four more levels from the original game, and will be available soon.

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LogiGun Demo

LogiGun Demo

Aug 7, 2012 Demo 0 comments

LogiGun is a 2D puzzle platformer where you use some neat guns to solve physics-based puzzles.

Post comment Comments  (0 - 10 of 11)
Hanamigi
Hanamigi Jan 10 2013, 3:31pm says:

Hey mr. dev, I tried the demo but had some problems, I opened a topic in the support section with a visual example, could you help me please? Because the game seems awesome.

+1 vote     reply to comment
Sylvara
Sylvara Aug 30 2012, 4:42pm says:

I'm stuck at 9-3... T_T

+2 votes     reply to comment
Sylvara
Sylvara Jan 14 2013, 12:13am replied:

Solved!
For those who are stuck there too, here is a notice. 90% of the game is about strategy and physics, so there is no need to look for tedious mechanics because there is always a logical solution that leaves you more than enough time to do what you need. ;)

+1 vote     reply to comment
SodiumEyes
SodiumEyes Aug 30 2012, 5:39pm replied:

Take a break, then come back fresh. Almost always works.

+1 vote     reply to comment
dwjmeijer
dwjmeijer Aug 23 2012, 1:30pm says: Online

Will there be a linux release?

+2 votes     reply to comment
SodiumEyes
SodiumEyes Aug 23 2012, 4:58pm replied:

Perhaps eventually, but right now I don't have any linux machines for development.

+2 votes     reply to comment
AlmostDifferent
AlmostDifferent Aug 20 2012, 2:18am says:

I especially like the level design. The puzzles are challenging, but never unfair. And no ninja skills are required, which is cool.

+2 votes     reply to comment
gufubu
gufubu Aug 19 2012, 6:37pm says:

very good game - +++++

+2 votes     reply to comment
ne_zavarj
ne_zavarj Aug 16 2012, 9:18am says:

I bet someone will ask the question : " Will it be available on Steam ? " . :p
I'm looking for a GOG release .

+6 votes     reply to comment
HDVdeArgentina
HDVdeArgentina Jul 31 2012, 2:34pm says:

I like it!

+3 votes     reply to comment
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LogiGun
Platform
Windows
Developed By
SodiumEyes
Engine
Custom Built
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Official Page
Logigun.com
Release Date
Released Aug 6, 2012
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9.5

11 votes submitted.

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Style
Genre
Puzzle Compilation
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Well then.

Jun 10 2013, 11:06pm

Guys, instead of figuring out how to clean our poop, we need to figure out what foods to eat to make our poop clean from the get-go.

Jun 8 2013, 10:43pm

Don't be sad when someone hates a food you love because there's probably some sort of gross mustard or something that turns their crank.

Jun 7 2013, 9:59pm

After I unmute a vine and watch it, there's absolutely zero reason I'd want it to stay unmuted when I click the next vine. #perfectsenseguys

Jun 7 2013, 9:35pm

I just solved a jigsaw puzzle for a captcha. WHAT IS HAPPENING?!!!

Jun 3 2013, 10:07pm

There's a certain point after hot weather arrives that you just accept "slimy" as your default skin texture.

Jun 2 2013, 2:48pm

@Godl1keStev3 Creative Cloud

Jun 1 2013, 8:49pm

So apparently you can legitimately use photoshop now without paying $600+. That's kinda nice.

Jun 1 2013, 3:52pm

Someone should tell people who write zombie games/movies that pressing semi-hardish is not sufficient to pull out someone's intestines.

May 30 2013, 7:54pm

@patrickklepek I sent you my indie game LogiGun a while back. Did you ever get a chance to try it out?

May 29 2013, 6:51pm

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