Welcome to Liveout update 4. Currently working on
Pre-alpha / Alpha Version.
Download old demo v2.1 here:
What is in store for the future of Liveout, and what can you expect?
New demo coming soon! *23/12/2016*
I've been redesigning the game, and rebuilding it in Unity 5 improving overall graphics, using alot of PBR materials to ensure good quality. Other then this i've been adding a horde of new melee weapons for you to defends yourself in the world of Liveout such as a bloody hammer, and a pickaxe. Aswell as new AI scripting with improved navmesh pathfinding creeps will find you whether you hide in a building or outside as they know the map, i've recreated all enemies in a developer level and done testing and all new monsters are added, also added advanced pause menu / quality settings. I've nailed down how i want the games pacing and level design to be, you will be encountering the asylum from the outside and inside, the deadly fields with a abandoned town, religious cult psychopath's, churches, slaughterhouses and much more! Also there is a sewer system level after finding the hidden entry at the asylum's exterior. Dangerous tram stations, car chase scenes and much more! I've decided to rename the asylum also for the alpha and richards last name!
Here are some fresh screenshots from the game! Till next update i'll keep you updated! Thank you for checking the project out or following i appreciate it!
Liveout | The fields teaser [WIP]