Little God Story is a solo action-puzzle game. Playing Little God, you make a big travel to fight the Machines and save the Ancient Gods. For this, you have to control the Four Elements. Little God can turn himself into Earth, Air, Water and Air to solve puzzles. When you choose an Element, you choose the abilities and vulnerabilities of this Element too. You can fight Fire with Water, but Fire is beaten by Air. You have to adapt your state to the situation.Machines are replacing the Livings. You have to fight them, using their mechanisms againts themselves.
The adventure takes place in the Amandhian Earth. The first world, Caherdon, is the Land of Earth.
Little God Story is a puzzle-game. That is why the game will be linear. I try to design puzzles that can be solved in different ways. To go to the next room, you need to use elements to run faster or jump higher, but you need to activate buttons or destroy/move objects too. All the actions have to be made in an order, but it is possible to add some possibilities that allow the player to choose what he want to do first. Without that puzzle design, the player will try to find the good way to solve the puzzle, without trying to understand why it has to do that.
A problem in Little God Story is to know what the switch you activate will do. I add first cinematics, but it is often boring and interfere with the immersion of the player. I re-design some rooms to allow the player to show what happens when he activates a switch.
Another important think in level-design is to prevent repetition. In Little God Story, there are two main sources of light : switches (white/blue/green) and fire (orange/yellow/red). It is a great combinaison that works well, but I can not make a whole game like this. I opened some areas, making the castle looking like a ruined castle. The blue light of the sky add diversity in the level.
There is a lot of things to add to Little God Story to make the game fun to play. But it is already playable. It try to make Little God Story becoming more dynamic. With a second weapon, the Air weapon, you can move some little objects that can not be touched. For example, an object can be moved to activate a switch which is unreachable. Using the weapons is more fun that activate switches but it brings some problems, with the physics for example (physics are harder to control that scripted sequences).I try to add some skilled sequence too. The platformer aspect of the game has to be improved. The player will need to combine elements to go through traps. For example, the player uses Air to jump, then Water to go through Fire. Once more it adds a dynamic aspect to the game.
Little God Story is an action/adventure/puzzle game. Playing a Little God, you have to control the Four Elements to win the war against the Machines.
Little God Story is an action/adventure/puzzle game. Playing a Little God, you have to control the Four Elements to win the war against the Machines.
Little God Story is an action/adventure/puzzle game. Playing a Little God, you have to control the Four Elements to win the war against the Machines.
Little God Story is an action/adventure/puzzle game. Playing a scandinavian god, you make a big travel to become stronger. For this, you have to control...
I know it seems pointless to ask, but have you guys quit making the game? I haven't seen any progress or updates in over a month
I second this question. Please don't kill it... it has so much potential :(
Wow, really interesting concept. Tracking.
Amazing new puzzler experience, I like the idea of this game, and how it looks like, thumbs up!
I really like this. For some reason though the more I look at it the more I feel like it is crying out for some kind of unusual art direction. Something that makes it stand out visually as it looks, to me anyway, very similar to a lot of games like Oblivion or Thief. I'm not sure what but something subtle to set it apart from them.
Anyway gameplay wise and stuff it sounds really cool, nice and simple to understand too. I look forward to having a go, best of luck with it. :)
Agreed it sounds amazing i would be honored to beta test this game
I want be beta tester too im good to test
man your guys are really fast in your work keep up the great work!
salut,bonne chance dans la création de ton jeux,je suis ça de très près,car il a l'air vraiment pas mal ^^.
pour les anglais ^^:
hello, good luck in creating your game, I am that very closely, because it looks really pretty good^ ^.
Its looking great guys