Mugalo. We're Jun & Pate. Lilith is a simulation of a galaxy: alien tech that bypassed your firewall and loaded to your PC. The galaxy teems with sentient, apathetic beings who already know they’re simulated. That’s life. Until you parasitically control one (and their spaceships) and begin a dangerous journey across the galaxy. Peace and order have been torn apart by the Nacho Wars, the Intragalactic Government is threatened by Susan, a middle-aged librarian in Maine, and trillions of souls are fumbling through the chaos of their existence. Help your being survive the maelstrom of space, navigate to outlandish civilizations, fight for those who follow you, and get to Lilith -- a planet of promise and fresh beginnings.

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Chay Ho, friends. Remsa Tholdor (Our space-time is synchronized.) A couple ‘o weeks ago I posted about working on a country song for the in-game radio. The goal is to have a nice diversity of music, which is curated by the Intergalactic Government (aka the body of power that controls much of the galaxy.

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Chay Ho, friends. Remsa Tholdor (Our space-time is synchronized.)

A couple ‘o weeks ago I posted about working on a country song for the in-game radio. The goal is to have a nice diversity of music, which is curated by the Intergalactic Government (aka the body of power that controls much of the galaxy. In the game, If you enhance the comms system on your spaceship, you can pick “illegal” music. But all ships will have access to the government-approved radio.

For example, this song is available on our blog:
“Hell Yeah (I Got a Spacheship)” from the album Warp Driving by Jet “the Radio” LaRedo

Also, while I was mixing sounds and singing my face off, we also made our first solar system that includes a habitable planet. Yeah baby. This will be one of the “home planets” from which the game will begin. You’re right, that IS exciting.

[Hey this is jun now. Here’s some video from the planet editor work in progress)]:

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