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Sneak, Hack, Steal... Give guards a "nosebleed".

A note from ‘Synthesis Futuristics’ suggests that you are part of a scientific study, and the procedure may have left you feeling disorientated and with short term memory loss.Further investigation of your surroundings reveals the existence of a mysterious ‘Project Light’ and leads you to the conclusion that all is not well. You must search for the answers that will help you piece together the fragmented memories of your past.
Featuring stylised graphics and a compelling soundtrack, Light is a minimalist stealth infiltration game with a strong narrative that drives the action.Use stealth skills to sneak past guards and avoid the gaze of on looking cameras, as you search the environment for the intel that will help you piece together the events of your past.
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0 comments by Warrozo on Apr 11th, 2014




This year we attended EGX Rezzed with Team 17, what a great experience that was for us! It was the first time we had put LIGHT into the hands of the public (and the first time anyone had played externally since we put the prototype out in August).

From that we had gained so much feedback it has really helped us push the game forward, we've added colour-blind friendly colours into the game (something we had intended to do, but hadn't had anyone we could test it with), changed the hacking mechanics to be more user friendly, rebalanced the levels so the difficulty curve isn't all over the place and added visual cues to the environment to aid in player exploration (along with a bunch of smaller changes!).

Visual Updates

LIGHT has developed quite a bit since the prototype we had originally produced in September last year, but we feel we have kept quite true to the initial style.

We've put two photos together so you can see the difference. The photo on the left is from the first official demonstration of the game working (September 23rd I believe) and the image on the right is from today's build in one of our office levels.

Knockout LIGHT

Let us know any thoughts you have! We love feedback :)

As always, if you have any questions please send us a tweet to @JustaPixelGames and we will get in touch!

Thank you,
Just a Pixel

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Light Prototype - Windows

Light Prototype - Windows

Sep 27, 2013 Demo 0 comments

Please remember that this build is a VERY early prototype, missing multiple features that we are in the process of implementing. We need your feedback...

Light Prototype - Mac

Light Prototype - Mac

Sep 27, 2013 Demo 0 comments

Please remember that this build is a VERY early prototype, missing multiple features that we are in the process of implementing. We need your feedback...

Post comment Comments
TheSparrowsJourney Jul 9 2014, 5:39pm says:

Light: Gameplay First Look (Steam Release) Youtube.com

+1 vote     reply to comment
robertasaliani May 28 2014, 11:21am says:

Hello everyone, thank you so much for your support. Light has now been Greenlit by the community and we expect to release the full game in 2014.

Feel free to follow our progress and talk to us by checking out
Our Twitter - Twitter.com
Our website - Lightthegame.com and Justapixel.co.uk
Our Steam Greenlight page Steamcommunity.com

+1 vote     reply to comment
Guest Apr 21 2014, 10:13pm says:

I keep defaulting to the escape key for leaving the hacking menu. Otherwise learning not to melee has been of utmost importance.

+1 vote     reply to comment
TheSparrowsJourney Feb 10 2014, 8:50pm says:

I made a first impressions on light :)


+1 vote     reply to comment
TwistinFool Oct 1 2013, 3:13am says:

Get the demo, try it out, it's fun.

Here's my let's play of it..


+1 vote     reply to comment
Guest Aug 27 2013, 4:45pm says:

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