After seven months of hard work, Alpha 3 is ready to play! Includes the first five levels of the game. Teaches you the basics of jumping, climbing, wall-running...
Lemma is an immersive first-person parkour game. Every parkour move has the potential to modify the environment. Surfaces pop in and out of existence at will.
This week I finished what will probably be the last map in the Kickstarter demo. It teaches the player about the "extended wall-run" ability, demonstrated here:
Clicky for gfycat
Normally, you hold Shift to wall-run. Now you can just keep holding Shift after you run out of wall, and you'll keep going.
I also fixed the water bugs from last week, so it looks much better now:
I've been worried that I don't have time in the demo to introduce every idea I have at a reasonable pace, so I'm thinking of including a "sandbox" map that just enables every ability and throws every idea at the player and lets them play around.
Here's the beginnings of that map:
The most important ability I haven't introduced in the demo yet is my crazy slow-motion predictive system that lets you build stuff like this:
That's it for this week. Thanks for reading!
Latest tweets from @et1337
1hour 18mins ago
Dealing with one of those crashes that only happens when the debugger is not attached. :(
2hours 14mins ago
@IG_Enthusiast Yep, still on schedule for the 17th. Thanks, I thought it was too. :)
3hours 29mins ago
TV = sold.
14hours 35mins ago
@AmazingThew Yeesss! Such a satisfying feedback sound.
19hours 10mins ago
This feature brought to you by graffiti mode in Tony Hawk Pro Skater. T.co
19hours 26mins ago
I had never seen Frog Fractions until just now. Judging by the Wikipedia article, it certainly deserves a sequel T.co
20hours 40mins ago
@KomradeJack Yeah. Gonna go ahead and permanently block that IP address... ;)
21hours 25mins ago
@ComboMash Glad you liked it! It's definitely my favorite feature. :)
21hours 26mins ago