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Immersive first-person parkour in a surreal, physics-driven voxel world. Every move can modify the environment. Surfaces pop in and out of existence at will.

Grab a Steam key from itch.io or direct from Steam.

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9 comments by et1337 on May 12th, 2015


It took nearly 5 years and most of my sanity, but the game is finally done. Check out the demo and buy the full game if you enjoy it!

  • Non-linear story - four possible endings
  • Oculus Rift support
  • Time trial mode
  • Built-in level editor with Steam Workshop support
  • Original soundtrack (available here)
  • Xbox 360 Controller support

Thank you so much to everyone for supporting me on this crazy journey! Hope you enjoy the final result.

~Evan

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Demo (build 1070)

Demo (build 1070)

May 11, 2015 Demo 1 comment

This is the demo version of build 1070. Includes the first two levels, the level editor (without Steam workshop), and a few challenge levels.

Kickstarter Demo (build 353)

Kickstarter Demo (build 353)

Apr 3, 2014 Demo 18 comments

This is the alpha demo I built for the Kickstarter.

Alpha 3

Alpha 3

May 5, 2013 Demo 16 comments

After seven months of hard work, Alpha 3 is ready to play! Includes the first five levels of the game. Teaches you the basics of jumping, climbing, wall-running...

Alpha 2

Alpha 2

Sep 14, 2012 Demo 13 comments

Quick demo - no tutorial or story, just gameplay. New enemies, new moves, new weapon. Please check it out and leave feedback!

Alpha 1

Alpha 1

Feb 27, 2012 Demo 9 comments

The first alpha release of Lemma! Includes a complete playable level introducing the story and gameplay.

Post comment Comments  (0 - 10 of 80)
DAFFYDAFFY
DAFFYDAFFY Jun 18 2015, 1:27pm says:

You have got the in-game keyboard controls done very well.
Good job.

I presume it was an important thing to get right or the game would not have been an enjoyable experience to play.

+2 votes     reply to comment
Guest
Guest Jun 10 2015, 2:19pm says:

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SumitDas
SumitDas Jun 5 2015, 8:07am says:

Game doesn't strats for me. I downloaded the demo but it isn't Starting at all

+2 votes     reply to comment
et1337 Creator
et1337 Jun 6 2015, 6:13am replied:

Make sure these are installed:

.NET Framework 4 - Microsoft.com

XNA Framework 4 - Microsoft.com

+1 vote   reply to comment
SumitDas
SumitDas Jun 6 2015, 9:53am replied:

Yes figured it out after I read the read me. So silly me.The game is really innovative and has the potential to be a good title.

+2 votes     reply to comment
rage2death
rage2death May 31 2015, 4:33am says:

I have to say this is one of the coolest games I've ever played. I was so impressed with your game and with how beautiful and smooth everything is. My playthrough with be up tomorrow and I also shared it with Zalzar who will most likely give it a go as well since he loves these types of games. Seriously, nice creation!

+2 votes     reply to comment
ShakesGaming
ShakesGaming Apr 27 2015, 2:36pm says:

My 1st impressions video of the Steam build....game is simply amazing!

Youtube.com

+2 votes     reply to comment
Lemoncreme
Lemoncreme Jan 22 2015, 8:23pm says:

This game is awesome. The story, aesthetic and gameplay are all very well done.

+2 votes     reply to comment
Chachii
Chachii Jun 26 2014, 12:49pm says:

Hey, just wanna know I'm doing a game play of it, and I'm loving this game so far. I do have a suggestion-- maybe have the secrets include some sort of collectible or achievement, or something of that nature. At the end, if you've collected enough of whatever, you get an extra cut scene and extra game play? Just something I'd like personally, though.

Youtu.be ← video

+3 votes     reply to comment
Narudan
Narudan Jun 22 2014, 8:46am says:

a steam guy calling xD

+3 votes     reply to comment
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Lemma
Platform
Windows
Developed By
et1337
Engine
Custom Built
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Official Page
Lemmagame.com
Release Date
Released May 12, 2015
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Community Rating

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9

1 vote submitted.

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Ratings closed.

Style
Genre
Adventure
Theme
Abstract
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @et1337

@AmazingThew So maybe it's brave of him to tackle it at all.

7hours 19mins ago

@AmazingThew I probably would have interpreted any article from him on this subject unfavorably.

7hours 19mins ago

@ForestSanFilipp My favorite commentary on this subject: T.co

7hours 32mins ago

@AmazingThew The rest of the article comes across as an explanation of why Sunset is deeper than it seems

7hours 34mins ago

@AmazingThew I guess the inflammatory parts are my main criticism. I mean he compares himself to someone "plagued by civil unrest and war".

7hours 40mins ago

Maybe it's true, but it's not what they need to be saying now when people are already accusing them of this kind of pretentiousness.

8hours 11mins ago

In light of everything Tale of Tales has said recently, this is really hard to stomach. T.co T.co

8hours 14mins ago

@fasterthanlime I guess it depends on what your camera is doing and what you're expecting it to be doing

8hours 30mins ago

@fasterthanlime They do! The middle. :)

8hours 33mins ago

@fasterthanlime Or it could be the same vertices but on the inside of the cube (reversed normals, also an index buffer problem)

8hours 34mins ago

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