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Legacy is a rogue-like, procedurally generated, open world, character driven RPG. You play a character of your creation within the world until that unavoidable day comes in which he or she is no more, at this point you will create a new character, a descendant! This new character can be any race, or half race, that you have unlocked through romancing with previous characters, s/he will inherit certain traits of your previous characters as well as gaining the social status of being a child of your previous character. The world will change over this time as well, old friends will die, new enemies will arise, factions will war, the terrain will change, and the world in which your new character embraces may be but a shell of the world you once knew. If you failed to save a kingdom from destruction, be prepared to find the ruins of a once great city in it's place, if you succeeded in bringing a man of greed to power, be prepared to pay the consequences of creating a new dictatorship i

Post news Report RSS Legacy Art Revision #2 and Quest for Final Team Members

Hey guys, in this article I will be giving some more updates on how the art revision is going, also talking about the changes to the way the IndieDB page will be handled and also talk about the two members of the team that if we had we would have the perfect team :) .

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Hey guys, in this article I will be giving some more updates on how the art revision is going, also talking about the changes to the way the IndieDB page will be handled and also talk about the two members of the team that if we had we would have the perfect team :) .

To start, I have removed all the older screenshots and downloads from the indieDB page, so unless you bought into the early access on groupees.com you won't be able to download the prototype anymore, and to see older screenshots you will have to look through our older news posts. The primary reason for this is essentially that I want all current content on indieDB to represent the current quality of development. The prototype served it's purpose, we got some fantastic feedback (thanks to you guys) on the combat and art and the quality of things in the future between gameplay and art will be substantially better and I want the content here to represent that.

Now on to the team members we are looking for and the status of our early access aim. We are still working towards an early access, but we aren't basing this on any particular time frame as much as we are a certain amount of functions and features of the game, we want a good early access that represents a small quantity of the overall quality we want from Legacy. With this in consideration, getting towards these goals would be awesome if any of you could, or know of anyone who would be interested in joining the team. I will be placing the full descriptions for the roles in our jobs available on the DPS Games page. Long story short, we need a 2D UI artist who can do some basic texture work as well (for characters eyes and mouths and other sprites) and we also need an experienced C# programmer who is familiar with procedural systems. Getting both of these positions filled on our team sooner means that you guys get the early access, and ultimately, the final game sooner! :D

And last but not least, some more art updates. Remember these are WIP screenshots representing the current quality of Legacy.

Be sure to follow us in indieDB to stay updated :)

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StephenGibson
StephenGibson - - 158 comments

Very vibrant, I like it :)

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anarcheril Author
anarcheril - - 31 comments

Thank-you, definitely going for a very colorful look to the game, one of the nice things about toon shading.

Reply Good karma+3 votes
XOLBOR
XOLBOR - - 1 comments

i think this game like ****

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anarcheril Author
anarcheril - - 31 comments

I'm sorry you feel that way.

Reply Good karma+3 votes
AyXiit
AyXiit - - 36 comments

Feels pretty good, I like the style of the grass and the shaders :)

Reply Good karma Bad karma+2 votes
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