Last Jungle In Sector 17 is an action strategy indie game. It tells a story of a lone spacecraft pilot Ryder and his only company, an advanced artificial intelligence - Johnny. Together they must struggle for survival on a forgotten space station. Latter being their only home and shelter in the vast expanse of space, unfortunately also the main target of the enemy.
They start out with nothing but a single fighter craft, though as the events progress they gain access to defense turrets, tactical structures, allied crafts (piloted by Johnny) and different upgrades. All of that gives them some edge against an enemy who's strength is mainly in numbers, but also in crafts specifically designed for destruction and obliteration.
In ljis17 the player can choose between many play styles and stick with whichever suits him best, but in the end, the only path to success is a well thought out strategy.
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Developer commentary video: Youtube.com
Main features:-Deep story told through in-game dialogue and graphic novel style sections.-Zero gravity open space 2D environment.-Arcade style space shooter combined with RTS style base building.-Huge space battles through the use of boids.-Various allied and enemy units with special abilities like teleportation, EMP wave, kamikazee...-Different defense turrets and tactical structures.
More Info: Ljis17.com
It seems most unlikely now that we are going to reach our campaign goal. It has been an interesting and educative experience to say the least.
We are giving one lucky person a chance to write an entire new campaign for our upcoming indie game Last Jungle In Sector 17.
We have tried everything convencional to obtain more eyes for our Kickstarter campaign - news emails, forum posts, youtube videos, twitter updates, facebook...
ljis17 just launched their Kickstarter campaign along with playable demo.
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