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A very simple game where you must guide your character through oncoming enemies to collect packages as they come towards you. Collect a package with your little blue buddy and earn loads of bonus points, but hit any enemies and he'll begin to lag behind your inputs! Created by myself and Matthew Simmons for the Global Game Jam 2009, this game was featured in the Indiegames.com weblog's "Best of the Global Game Jam".

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Description

Blue buddy is seperated from the large green character due to the lag in his movements. The eyes of the green character follow Buddy around the screen to add a better sense of where he is (Buddy is quite small), and to make it seem more "alive". He blinks too!