Greenlit!

Successfully funded on Kickstarter!

#6 Players Choice - Best Upcoming Indie 2015


Be Both Adventurer and Dungeon Master

With Labyrinth, embark on a new Collectible Card Game (CCG) adventure: Assemble powerful decks of Heroes to invade rival dungeons and engage in epic player vs. player 3D battles--then, use the loot from your conquests to customize your own dungeon and put together a powerful deck of bosses, minions, and traps to defend your riches at all costs.

Core Gameplay Features

  • PvP game which marries CCG & RPG
  • Your Offense deck forms a party of Heroes to raid a dungeon
  • Your Defense deck forms a dungeon with Bosses to defend your loot when you are not online
  • Tactical turn-based action fused with CCG strategy
  • Boss cards define their own uniquely themed dungeon rooms
  • Free to Play with hundreds of cards to win, craft, and purchase
  • Releasing on PC and Mac; iOS and Android to follow

Chat live -- just look for the Oracle at the bottom of the Labyrinth website. Or talk to us using: community forum, Labyrinth CCG Steam group, @labyrinthoracle, Facebook, or Twitch.

Bring 'action' to collectible card games

With the inclusion of a turn-based 3D combat system, we are excited to bring more action and tactical thinking to the battlefield, upending many conventions of traditional card games. Every card is more than a means for achieving victory: it's also part of a living, breathing world. This also plays to our studio’s experience in making AAA action games.

Design for deep CCG strategy

The combination of tactical action with familiar CCG strategy opens the door to a new kind of adventure game. We are happy that the creator of Ascension and Solforge, Justin Gary and his team at Stone Blade have joined us to add their decades of experience playing and designing CCGs to our own. Together we are exploring this new frontier and discovering new possibilities for rich gameplay.

Create an expansive world rich in culture--both magical and familiar

We are passionate game developers. We want that to shine through in Labyrinth. In crafting the diverse world of Hylea, whether we are describing the Cosmos and creation story of Starfall or the jewelry of a Giant from the Northern Clans, we strive to have our passion and attention to detail reflect in every facet of story and art.

Build a game that will last for decades

First and foremost, Labyrinth is a collectible card game. With their hallmarks of creative play, endless combinations, meta-game thinking and the potential for vast expansion, CCGs offer the best and longest-lasting experiences in gaming. We've captured these proven qualities and folded them into an exciting new game.


Labyrinth is a love letter written to the things that first ignited our passion for gaming--collectible card games, fantasy RPGs, and turn-based PC strategy games. We'd love to hear your thoughts on this project and any feature requests!

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Upcoming Update

The next update in a few weeks will include:

  • New Boss
  • DVR-like controls for watching replays
  • Improvements to the Battle Log

Labyrinth at Comic Con!

Next week, Labyrinth will debut at San Diego Comic Con in the Dell Booth. The Dell Booth is shared with PC Gamer and is #241 on the map. The booth is located in the wing where most of the video game booths reside. There will be several computers set up on which visitors can play Labyrinth. Postcards with keys for 5 free card packs will be given away. The booth will be open to all during regular hall hours (9:30am – 7:00pm Thurs – Sat, 9:30am – 5:00pm Sun, starting on July 20). If you happen to be attending, please stop by!

To celebrate Comic Con, Chris Scholz (CEO) and Bradley Fulton (Creative Director) will appear on the Skybound live Twitch stream at 12:00-12:30 am on Thursday, July 20 to talk about Labyrinth. Join the stream for a chance to win some free card packs and maybe even a hero or boss!

Twitch.tv

Also, we are starting advertising on a small scale to test the waters as we build out infrastructure to promote Labyrinth in a focused way once the game exits Early Access. The first ads will appear on Facebook late next week and we will expand from there. If you happen to see them, please share them with your friends.

State of the Meta

There still is no dominate strategy and a fair among of churn as players try out different bosses. Roggix has fallen in popularity and in the last 4 days, Radaghar has emerged as a popular and relatively powerful boss. A few people have discovered a very powerful Giant Queen build. Right now Oros is unloved, but there is potential for a deadly build.

Development

Since the last update, the team has been working adding new content, a big feature, and the new game mode.

  • The Engineering team worked on replay UI, Battle Log, and new Explore mode, getting it ready for testing; started implementing ad optimization system; plus worked on shops integration and unifying accounts for mobile version.
  • The Art team worked on card art; created art for Siegebreaker level; and worked on art for ad campaign.
  • The Design team installed and tested Siegebreaker, revising for balance.

Labyrinth CCG + tactical RPG : Summer Update I

Labyrinth CCG + tactical RPG : Summer Update I

News

New Hero, New Skin, Reworked Elemental cards with new cards too, Mode change, Boss card draw change, and more!

Labyrinth CCG + tactical RPG : Week 80 Patch

Labyrinth CCG + tactical RPG : Week 80 Patch

News

Bug fixes, things we forgot to mention in the last report, and other odds and ends.

Labyrinth CCG + tactical RPG : June Update

Labyrinth CCG + tactical RPG : June Update

News

BIG BALANCE UPDATE! Plus other new content and features.

Labyrinth CCG + tactical RPG : Week 78 Progress

Labyrinth CCG + tactical RPG : Week 78 Progress

News

Discussion on Upcoming Build, Development progress, Price Change, Backer Rewards, and some fun with Top 100 Players lists, plus a hint at the end of something...

Comments  (0 - 10 of 15)
BingbingWang
BingbingWang

Woow, super cool. Is there mobile version launched yet? Is that possible that you are looking for the mobile games publishers for the global marketing?

Reply Good karma Bad karma+1 vote
Bearkiddy
Bearkiddy

I may be blind or dumb or both but how do I get invited to play this awesome game?

Reply Good karma Bad karma+2 votes
Maninblue999
Maninblue999

Hey freerangegames

Would you consider adding "finishing moves" to the game, sort of like they have in Dragon age Origins?

Reply Good karma Bad karma0 votes
freerangegames Creator
freerangegames

That's an interesting idea. It might be difficult to implement since there are a variety of finishing moves, but we'll discuss it among our designers.

Reply Good karma+1 vote
Guest
Guest

me gusta este juego

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Skulling97
Skulling97

Looks really nice, i can't wait for play it.

Reply Good karma Bad karma+4 votes
Guest
Guest

"on it's quest" - > on its quest

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Barderella
Barderella

"on it's quest" ACTUALLY should be "on its' quest"
Learn grammar before you attempt to correct others bro.

Reply Good karma Bad karma+1 vote
freerangegames Creator
freerangegames

Sorry, but its' is never correct. However, where is this typo? I cannot find it any where.

Reply Good karma+1 vote
Barderella
Barderella

Its' means "belonging to". That is correct version. However, I couldn't find that error anywhere either, so I wouldn't worry about it.

Reply Good karma Bad karma+1 vote
freerangegames Creator
freerangegames

Its-not-its.info
Businesswritingblog.com
Thinking about it though, the possessive of its when talking about its as a word, would probably be its'. For example, "its' usage" which means "the usage of its". So never say never.

Reply Good karma+1 vote
freerangegames Creator
freerangegames

I've looked all over our pages here and cannot find the typo, "on it's quest". I must be blind. Can some one join me on this quest and help me find it? I doubt our guest here will see the reply to their message.

Reply Good karma+1 vote
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Labyrinth CCG + tactical RPG
Platforms
Windows, Mac, iOS, Android
Developer & Publisher
Free Range Games
Engine
Unity
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Homepage
Labyrinthccg.com
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Latest tweets from @labyrinthoracle

Patrick is streaming Labyrinth live! Right now! Ask him to raid your boss. Maybe also #codes.

Jul 21 2017

Chris & Bradley getting ready to discuss Labyrinth yesterday on @Skybound's Comic Con stream. Clip of it here:… T.co

Jul 21 2017

TFTF @UpMosttt. If you like collectible card games, please give Labyrinth a shot. Happy to help if you need it. Store.steampowered.com

Jul 20 2017

Labyrinth is here too! Come check it out and get some free card packs. T.co

Jul 20 2017

Over 700 watching on the Stream right now Twitch.tv

Jul 20 2017

Watch us talk about Labyrinth LIVE, RIGHT NOW! Twitch.tv

Jul 20 2017

RT @Skybound: Our #SkyboundSDCC live stream starts at 11am on Twitch.tv! Check out the amazing line up and tune in!! T.co

Jul 20 2017

Chris and Bradley will appear on the Skybound Twitch stream at 12:00-12:30 pm PST today. Twitch.tv

Jul 20 2017

Could you please give us your opinion on some sample screenshots we may use to promote Labyrinth?… T.co

Jul 19 2017

RT @DexDynamo: I can't pick a fav, but this is an episode I'd really recommend--it's cool and creepy and weird! #HappyBirthdayAMFC T.co

Jul 17 2017

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