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Kilgazar's army has captured your village! It's time to take matters into your own hands! Battle your way through hordes of enemies. Learn and use powerful magic spells. Infiltrate the fortress to pass through the gateway to the dark underworld. Can you defeat the demon lord, Kilgazar, and free the land from his grasp? System Requirements: - Java 6 or newer - OpenGL-capable graphics card Operating Systems - Windows XP, Vista, 7, 8 - Linux (has been tested on Ubuntu 12.04) - Mac OS X (Fullscreen mode is not currently supported.) This game features single player and local hotseat multiplayer game play.

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Kilgazar is available as part of Groupees Community Bundle 2!

Kilgazar is available as part of Groupees Community Bundle 2!

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Groupees Community Bundle 2 consists of 5 games, 6+ albums, 2 soundtracks, an ebook and more! Pay what you want with a $1 minimum.

Kilgazar version 1.1 released

Kilgazar version 1.1 released

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Version 1.1 adds local hotseat multiplayer allowing up to six players in a game.

Kilgazar Demo Available!

Kilgazar Demo Available!

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A single level demo of the game is now available for Windows, Linux, and Mac OS X.

Kilgazar Linux Release

Kilgazar Linux Release

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Fascimania is pleased to announce the release of Kilgazar for Linux on Desura!

Kilgazar Desura Release

Kilgazar Desura Release

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Kilgazar is now available for purchase on Desura! The game will be playable on July 1st.

Development nearing the end

Development nearing the end

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Beta testing is nearly complete and a release is in sight!

Beta testing continues

Beta testing continues

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Beta testing is going well. The main concern is getting the balance of the game correct. The most difficult thing is to make it so that the game has just...

New map algorithm plus inventory and status bar changes

New map algorithm plus inventory and status bar changes

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The main focus lately has been map generation lately and building nice looking, complex, and varied maps. The status bar has been cleaned up again and...

Alpha Preview

Alpha Preview

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The larger coding tasks are done and it's down to tweaking and and enhancing game play.

A lot of progress lately

A lot of progress lately

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Although there haven't been many news posts lately, there has been a lot of progress with Kilgazar.

New inventory screen

New inventory screen

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The inventory screen has been finalized. Kilgazar will have a limited inventory, but this shouldn't be too cumbersome to the player. There will never...

New spell book design

New spell book design

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Here's the new spell book design. There are four circles of magic and each circle contains two spells. The number of spells was trimmed from 28 down to...

Redesign Progress

Redesign Progress

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It began as a simple change to the status bar, but became much more than that. Character statistics moved from their own screen into the status bar to...