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Key of Ethios is a 3D action-adventure game in the vein of modern Zelda titles. In it you play as a party of heroes, each with their own unique abilities that allow them to traverse the world and overcome a wide array of obstacles and enemies. The game focuses on this group as they face off with an organization that's dead set on capturing one of their companions.

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0 comments by LordMcMutton on May 11th, 2014

So I've decided to stop not doing stuff and actually start not not doing stuff by finally getting around to building a level. This one in particular is unique from the final game, and takes place before its events.

Our heroes receive a missive from a small settlement far distant from the hustle and bustle of Highmill. From what they can gather, it seems that a while back the old count retired, leaving his son in charge. Since then, he's taken to inviting the town's young women to his manor, and they're never seen again.

The town wants to hire our heroes to investigate the manor, see exactly what has happened to their sisters and daughters, and rescue them from their plight.

Ellie being Ellie immediately has the perfect plan: she'll infiltrate the manor as one of the Count's 'guests', gathering intel and prepping for a breakout. The demo will take place at the climax of her plans.


And, of course, this mission is:
 

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Pre-Alpha Version 0.00025

Pre-Alpha Version 0.00025

Nov 6, 2013 Demo 0 comments

Had to redo a few things, but IndieDB has to reuathorize every upload so I couldn't edit the other one.

Key of Ethios Pre-Alpha version 0.0002

Key of Ethios Pre-Alpha version 0.0002

Nov 4, 2013 Demo 1 comment

Second version of the demo, with a bit more content added. A number of bugs were fixed and some alterations were made.

Key of Ethios Pre-Alpha version 0.0001

Key of Ethios Pre-Alpha version 0.0001

Jul 21, 2013 Demo 0 comments

A really early demo of the game to show off how it plays and looks! It's likely that there are a few bugs remaining, but I did manage to quash a good...

Post comment Comments  (0 - 10 of 24)
papercoffee
papercoffee Mar 20 2014, 6:23pm says:

The redesigns are very well done ...would like to see the new models in action in a video.

+1 vote     reply to comment
LordMcMutton
LordMcMutton Apr 21 2014, 10:48am replied:

Thank'eh! I'll attempt to throw something together sometime soon.

+1 vote     reply to comment
Lord_Thash
Lord_Thash Feb 13 2014, 11:57pm says:

Wow. This is fkcking amazing. I cant wait for more, and I love the combat system, thank you for making this.

+1 vote     reply to comment
LordMcMutton
LordMcMutton Feb 22 2014, 3:25am replied:

Thanks, man! Glad to hear it!

+1 vote     reply to comment
šøñ_öɟ_ɭĩɓεřʈŷ
šøñ_öɟ_ɭĩɓεřʈŷ Dec 17 2013, 6:38am says:

Will there be free roaming or will it be mission after mission ?

+1 vote     reply to comment
LordMcMutton
LordMcMutton Dec 17 2013, 9:27pm replied:

The former; you can wander about as you please between traveling to 'mission' areas, like modern Zelda games.

+1 vote     reply to comment
papercoffee
papercoffee Oct 6 2013, 10:04pm says:

How many people work on this project?

+1 vote     reply to comment
LordMcMutton
LordMcMutton Oct 7 2013, 12:18am replied:

It's mostly just me. The only thing I can't do is the sound and music, so I've got some help with that; Sam English is going to compose, and Hyperduck Soundworks is going to handle the sound effects.

+2 votes     reply to comment
papercoffee
papercoffee Oct 7 2013, 1:06pm replied:

Ok this was unexpected ...only one guy?
Wow, my respect.

The textures look sometimes a tiny bit too low-res, but to think one guy did all this AND is coding the whole stuff is impressive.

I wish I could do the same for my project ...but coding is for me completely incomprehensible.

+1 vote     reply to comment
LordMcMutton
LordMcMutton Oct 7 2013, 5:53pm replied:

Thank'eh! Coding was rather difficult for me too, at first; I'd decided that I'd just start, and learn along the way using Unity's scripting resource. It's worked out pretty well thus far, methinks.

+1 vote     reply to comment
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Key of Ethios
Platform
Windows
Developed By
LordMcMutton
Engine
Unity
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Release Date
TBD
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Genre
Adventure
Theme
Fantasy
Players
Single Player
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Indie
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How 'bout a demo antagonist? #KeyOfEthios #IndieGames #GameDev T.co

Oct 13 2014, 2:33pm

Now march! T.co #KeyofEthios #IndieGames #GameDev

Sep 30 2014, 3:55pm

PUNCHES FROM THE PUNCH DIMENSION T.co #KeyofEthios #GameDev #IndieGames

Sep 10 2014, 4:44pm

Finally got around to working out attack queueing. Now combo attacks work better! #GameDev #KeyofEthios #IndieGames

Sep 9 2014, 6:17pm

Discovered Unity's light cookies. Tasty. #IndieGames #KeyofEthios #GameDev #ScreenshotSaturday T.co

Sep 6 2014, 6:47pm

Light fixtures, too. #GameDev #IndieGames #KeyofEthios T.co

Sep 4 2014, 1:36pm

Lighting? Lighting. #IndieGames #GameDev #KeyofEthios T.co

Sep 4 2014, 1:34pm

New shopkeeper, CHAMPION CHEF CHARLES. #IndieGames #KeyofEthios #GameDev T.co

Sep 2 2014, 1:56pm

Vagante gets my Super-Neatness Seal of Approval! T.co #IndieGames #Kickstarter

Aug 31 2014, 2:09pm

@TastyStewdios Mmmm, those lightbeams.

Aug 28 2014, 10:31pm

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Key of Ethios
Key of Ethios
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