Kenshi 0.22.0
Feb 20, 2012 Demo 6 commentsFull game, and playable demo, all in one. If you like it you can purchase a key code from Desura or from the main Lo-Fi Games website listed on the right...
A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on.
8 comments by captain_deathbeard on May 20th, 2012
All buildings in the game now have doors. It was not the most pleasant job to do, making a clickable door slide open is easy enough, its integration into the multi-threaded pathfinding system that causes all the hassle. I've now got to integrate the AI with it, but that shouldn't be too hard.
Why so much work just for doors? Because it means when you buy a building it becomes a safe haven. It won't be in the first update, but you will be able to hide safely in your building and lock the door. Enemies will try to smash it in while you can poke swords through or fire arrows from the roof. When the game gets a night-day cycle the shops will all lock up for the night and you can pick the locks and steal things. It also allows for town gates and prison camps later on.

So this next update will just add the doors in, with a few performance improvements and bugfixes too. In the meantime I'm still working on building ownership. Building stuff is now functional but there is still a lot of work to do, so I will probably start off by allowing you to buy certain existing buildings in towns, and then add basic facilities you can add like storage and beds.
In other news, my IndieGoGo campaign has run a little dry. It doesn't help that the major crowdfunding site Kickstarter gets all the traffic but only allows American projects, so I can't use it, or even list my game on kickingitforward.org. There's way too much discrimination going on for non-kickstarters, its not good. Anyway its not that bad, my new aim is to get enough from it to license an audio engine Wwise. I'm up to $1500 so far, thats enough for the $600 basic license, if I can get another $4100 I can get the Soundseed add-on which makes dynamic sound variation for things like footsteps and sword impacts, as well as generating wind effects (which I will need a lot of).
Door update is coming within a week, more fun stuff after that.
Full game, and playable demo, all in one. If you like it you can purchase a key code from Desura or from the main Lo-Fi Games website listed on the right...
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seems awesome!cant wait to play it!
indeed! i can't wait to throw my money at you :-D ;)!
keep up the great work! i'll try to spread the word! :)
it looks great, especially being able to build a base
I'm already in love with this game, absolutely filled with excitement. I'm interested if it's going to support modding, though. Good mod support seems like something this kind of game would really benefit from.
WOW!! I really love what you developed so far, it looks amazing already, it doesn't need fancy freaking graphics(Even though.. it kinda has those too lol), the gameplay is what REALLY counts here and from the looks of it, this is going to be amazing! :D
Free roam.. Western/Samurai with epic battles, building your own buildings, making a faction etc. I can't wait, and this is pre-alpha right?
This is honestly right next to Overgrowth on Indie games that aren't out yet but I'm already in love with :)
I presume you already know but RPS just covered it.
Rockpapershotgun.com
Great to see it start getting some real attention, and it deserves it as well. Considering buying in so I can get some hands on with it. Keep up the good work, because you're making the game we've all been wishing for, for quite some time now!
Awesome, I didn't See the donation panel on your page =P. When I get to the bank to put money in my paypal account I will donate.
By the way my offer for beta testing is still Open =D
I will start closed "beta of the pre-alpha" testing in a couple weeks.
You guys ever gonna put this on youtube?
it is on youtube