In these demo we leave the guns aside and work in the scenarios needed for the game.
An Action RPG with semi-procedurally generated story and a metroidvania feel. The player needs to solve the new world's conflicts in order to achieve peace along the wasteland.
Alpha funding now running on Google Play! Get it while it's hot!
Yes, as you can guess, i've had KeeYA on hold for quite some time now. Why? do you ask me... Well, as a game developer, you must work on games that you can enjoy and give you enough fun that you would say "Hey! someone would like this too!"... Turns out after couple of months of development, i've felt the game has gone in the wrong direction and the engine that i'm using (LibGDX) doesn't help to ease the pain (don't get me wrong, LibGDX is a GREAT library and would totally use it on another project on a later date). So, is with this in mind that i'm putting KeeYA on an indefinite hold, so i can focus on other games that are more fun and give me less drudgery to deal with.
However, i've been working for some weeks already on a new game, a little more arcade-ey, which you can find on its IndieDB page. Go check it out and play it on Kongregate :-)
Also, as a sidenote, i've had a blast with my new family member (had a baby on August 20, my birthday :-D) and he has been keeping me away from the computer more often than not.
Latest tweets from @johnvillarz
3hours 57mins ago
@gustavo__san or vine ;)
15hours 27mins ago
15hours 28mins ago
@epyoncf Heh! Was reading about Horror roguelikes (i'm developing one atm) and found your "rant" on Roguebasin about Horror types! wtg!
15hours 59mins ago
Oct 19 2014, 6:23pm
If anyone is wondering, that last tweet was about a fps-horror-roguelike I'm developing atm... Alpha will be out in a couple of weeks
Oct 19 2014, 12:46am
Oct 18 2014, 11:53pm
Oct 17 2014, 7:47am
Oct 17 2014, 7:46am
@rohan_narang15 Thanks pal! Getting rid of the feature creep ridden game i was coding previously though :)
Oct 16 2014, 1:40pm